作者
Abbas Soltanian, Fatna Belqasmi, Sami Yangui, Mohammad A Salahuddin, Roch Glitho, Halima Elbiaze
发表日期
2018/1/15
期刊
IEEE Access
卷号
6
页码范围
9792-9806
出版商
IEEE
简介
Multimedia conferencing is the real-time exchange of multimedia content between multiple parties. It is the basis of several interactive multiuser applications, such as distance learning and multimedia multiplayer online games. The cloud-based provisioning of the conferencing services on which these applications rely on can have several benefits, including the easy provisioning of new applications, efficient use of resources, and elastic scalability. This paper proposes a holistic cloud-based architecture for conferencing service provisioning, which covers both the infrastructure and platform layers of the cloud. The proposed infrastructure layer offers conferencing substrates-as-a-service (e.g., dial-in signaling, video mixing, and audio mixing), instead of virtual machines or containers. The platform layer abstracts the details of the conferencing concepts and offers a high-level interface to simplify conference service …
引用总数
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