作者
William J Wellington, David B Hutchinson, Anthony J Faria
发表日期
2017/2
期刊
Simulation & Gaming
卷号
48
期号
1
页码范围
56-80
出版商
Sage Publications
简介
Background. The evidence from past research suggests that business simulation games (BSGs) do offer a meaningful educational experience. One characteristic lacking across past research studies is the trait of indecisiveness.
Aim. This study sought to explore whether business students would self-report a change in their perceptions of their indecisiveness after participating in a business simulation games (BSG). In addition, whether higher performance simulation decision makers would self-report being less indecisive (i.e. able to make decisions in a timely manner) than lower performance simulation decision makers.
Method. Using a pre-test and post-test design with a comparison to an untreated control group, the change in 386 business students’ perceptions of their indecisiveness was assessed using a self-reporting questionnaire.
Results. The findings showed a statistically significant reduction in the level of …
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