作者
Avinash Parnandi, Beena Ahmed, Eva Shipp, Ricardo Gutierrez-Osuna
发表日期
2013
研讨会论文
Fifth International Conference on Mobile Computing, Applications and Services (MobiCASE) 2013
简介
We present Chill-Out, an adaptive biofeedback game that teaches relaxation skills by monitoring the breathing rate of the player. The game uses a positive feedback loop that penalizes fast breathing by means of a proportional-derivative control law: rapid (and/or increasing) breathing rates increase game difficulty and reduce the final score of the game. We evaluated Chill-Out against a conventional non-biofeedback game and traditional relaxation based on deep breathing. Measurements of breathing rate, electrodermal activity, and heart rate variability show that playing Chill-Out leads to lower arousal during a subsequent task designed to induce stress.
引用总数
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学术搜索中的文章
A Parnandi, B Ahmed, E Shipp, R Gutierrez-Osuna - … Conference on Mobile Computing, Applications, and …, 2013