作者
Peter Nauroth, Mario Gollwitzer, Jens Bender, Tobias Rothmund
发表日期
2014/3
期刊
European Journal of Social Psychology
卷号
44
期号
2
页码范围
104-116
简介
This article explores the notion that scientific research programs and empirical findings are fundamentally devalued when they threaten a perceiver's social identity. Findings from three studies show the following: (1) identification with the group of “gamers” (i.e., people who play video games on a regular basis) influences the extent to which perceivers devalue research suggesting that playing violent video games has negative consequences; (2) this effect is mediated by the feeling that the group of gamers is being stigmatized by such research (Studies 1 and 2) as well as by anger about this research (Study 2); (3) the effect of in‐group identification on negative research evaluations cannot be explained by attitude or behavioral preference inconsistency (Studies 1 and 3); and (4) strongly identified gamers not only devalue a specific scientific study but also generalize their negative evaluations to the entire field of …
引用总数
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学术搜索中的文章
P Nauroth, M Gollwitzer, J Bender, T Rothmund - European Journal of Social Psychology, 2014