作者
Luis Salvador-Ullauri, Patricia Acosta-Vargas, Janio Jadán-Guerrero, Cesar Guevara, Sandra Sanchez-Gordon, Tania Calle-Jimenez, Patricio Lara-Alvarez
发表日期
2020
研讨会论文
Advances in Human Factors and Systems Interaction: Proceedings of the AHFE 2019 International Conference on Human Factors and Systems Interaction, July 24-28, 2019, Washington DC, USA 10
页码范围
289-298
出版商
Springer International Publishing
简介
When evaluating the learning styles of several individuals using the Honey-Alonso test, some users did not understand the meaning of several of the questions. This may be due to problems of context, tiredness in front of the extension of the test, lack of understanding or disinterest. The Honey-Alonso test consists of four groups of twenty questions each. Each group of questions allows identifying the level that an individual possesses on each one of the four learning styles. These styles are: active, reflective, theoretical and pragmatic. Answering a questionnaire of eighty questions is not an easy task from an andragogical point of view. This article proposes the creation of an educational video game designed with a script based on the questions of the Honey-Alonso test. The answers selected by the player are taken as a condition to determine the order of the next questions presented to the player.
引用总数
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L Salvador-Ullauri, P Acosta-Vargas, J Jadán-Guerrero… - Advances in Human Factors and Systems Interaction …, 2020