作者
Carlos Bandeira de Mello Monteiro, Thais Massetti, Talita Dias da Silva, John van der Kamp, Luiz Carlos de Abreu, Claudio Leone, Geert JP Savelsbergh
发表日期
2014/10/1
期刊
Research in developmental disabilities
卷号
35
期号
10
页码范围
2430-2437
出版商
Pergamon
简介
With the growing accessibility of computer-assisted technology, rehabilitation programs for individuals with cerebral palsy (CP) increasingly use virtual reality environments to enhance motor practice. Thus, it is important to examine whether performance improvements in the virtual environment generalize to the natural environment. To examine this issue, we had 64 individuals, 32 of which were individuals with CP and 32 typically developing individuals, practice two coincidence-timing tasks. In the more tangible button-press task, the individuals were required to ‘intercept’ a falling virtual object at the moment it reached the interception point by pressing a key. In the more abstract, less tangible task, they were instructed to ‘intercept’ the virtual object by making a hand movement in a virtual environment. The results showed that individuals with CP timed less accurate than typically developing individuals, especially for …
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