作者
Amanda Müller, Jeong-Bae Son, Kazunori Nozawa, Reza Dashtestani
发表日期
2018/10
期刊
Journal of Educational Computing Research
卷号
56
期号
6
页码范围
848-865
出版商
SAGE Publications
简介
This article explores the usefulness of a web-based education game for learning English idioms and examines attitudinal factors contributing to the learning of the idioms with the game. The two studies reported in this article involved two groups of English as a foreign language students in two different contexts. The students were surveyed on their opinions of language learning and games and tested on their idiom knowledge before and after using the web-based educational game over a similar period of gameplay time. The studies found that both groups had significant gains in idiom knowledge, with some variation. It was also found that idiom knowledge improvement was largely mediated by willingness to learn English. In addition, other factors such as satisfaction and self-perception of improvement were noted. It is suggested that, in game-based language learning, attitudinal and motivational factors such as …
引用总数
201820192020202120222023202416159162
学术搜索中的文章
A Müller, JB Son, K Nozawa, R Dashtestani - Journal of Educational Computing Research, 2018