作者
Louis Borgeat, Guy Godin, François Blais, Philippe Massicotte, Christian Lahanier
发表日期
2005/7/1
期刊
ACM Transactions on Graphics (TOG)
卷号
24
期号
3
页码范围
869-877
出版商
ACM
简介
This paper presents a new technique for fast, view-dependent, real-time visualization of large multiresolution geometric models with color or texture information. This method uses geomorphing to smoothly interpolate between geometric patches composing a hierarchical level-of-detail structure, and to maintain seamless continuity between neighboring patches of the model. It combines the advantages of view-dependent rendering with numerous additional features: the high performance rendering associated with static preoptimized geometry, the capability to display at both low and high resolution with minimal artefacts, and a low CPU usage since all the geomorphing is done on the GPU. Furthermore, the hierarchical subdivision of the model into a tree structure can be accomplished according to any spatial or topological criteria. This property is particularly useful in dealing with models with high resolution …
引用总数
200520062007200820092010201120122013201420152016201720182019202020212022202320244711101010879454412211
学术搜索中的文章
L Borgeat, G Godin, F Blais, P Massicotte, C Lahanier - ACM Transactions on Graphics (TOG), 2005