作者
Jonas Schild, Joseph LaViola, Maic Masuch
发表日期
2012/5/5
图书
Proceedings of the SIGCHI Conference on human factors in computing systems
页码范围
89-98
简介
Recent advances in digital game technology are making stereoscopic games more popular. Stereoscopic 3D graphics promise a better gaming experience but this potential has not yet been proven empirically. In this paper, we present a comprehensive study that evaluates player experience of three stereoscopic games in comparison with their monoscopic counterparts. We examined 60 participants, each playing one of the three games, using three self-reporting questionnaires and one psychophysiological instrument. Our main results are (1) stereoscopy in games increased experienced immersion, spatial presence, and simulator sickness; (2) the effects strongly differed across the three games and for both genders, indicating more affect on male users and with games involving depth animations; (3) results related to attention and cognitive involvement indicate more direct and less thoughtful interactions with …
引用总数
201220132014201520162017201820192020202120222023202431321191716118611274
学术搜索中的文章
J Schild, J LaViola, M Masuch - Proceedings of the SIGCHI Conference on human …, 2012