作者
Sze Chit Leong, Yuk Ming Tang, Fong Mei Toh, Kenneth NK Fong
发表日期
2022/8/24
来源
Journal of neuroengineering and rehabilitation
卷号
19
期号
1
页码范围
93
出版商
BioMed Central
简介
Introduction
Virtual reality (VR), augmented reality (AR), and mixed reality (MR) are emerging technologies in the field of stroke rehabilitation that have the potential to overcome the limitations of conventional treatment. Enhancing upper limb (UL) function is critical in stroke impairments because the upper limb is involved in the majority of activities of daily living (ADL).
Methods
This study reviewed the use of virtual, augmented and mixed reality (VAMR) methods for improving UL recovery and ADL, and compared the effectiveness of VAMR treatment to conventional rehabilitation therapy. The databases ScienceDirect, PubMed, IEEE Xplore, and Web of Science were examined, and 50 randomized control trials comparing VAMR treatment to standard therapy were determined. The random effect model and fixed effect model are applied based on heterogeneity.
Results
The most often used outcomes of UL recovery and …
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