作者
Anna Priscilla de Albuquerque, Felipe Borba Breyer, Judith Kelner
发表日期
2017
研讨会论文
Distributed, Ambient and Pervasive Interactions: 5th International Conference, DAPI 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9–14, 2017, Proceedings 5
页码范围
640-659
出版商
Springer International Publishing
简介
Both toy and games industries are investing in hybrid play products. In these scenarios user access the system using toys as input/output, thus, they consist of playful user interfaces. Such systems are complex artifacts since they use real and virtual information. Therefore, they present new challenges to both designers and developers. We supposed both industries could benefit from hybrid design approaches since product concepts. Hence, we applied the model of hybrid gameplay as a practical tool for designing such systems. To achieve it, we included the model in a 16-week class to design hybrid games. In this paper, we detailed model usage in course schedule, and discussed how students experienced it. Besides, we presented student’s six working prototypes, including design cycles, and playtesting sessions. After class, we conducted semi-structured interviews with student’s representatives …
引用总数
学术搜索中的文章
AP de Albuquerque, F Borba Breyer, J Kelner - Distributed, Ambient and Pervasive Interactions: 5th …, 2017