Leveraging cultural values and “ways of knowing” to increase diversity in maker activities N Holbert International Journal of Child-Computer Interaction 9, 33-39, 2016 | 91 | 2016 |
Computational thinking in constructionist video games D Weintrop, N Holbert, MS Horn, U Wilensky International Journal of Game-Based Learning (IJGBL) 6 (1), 1-17, 2016 | 86 | 2016 |
Designing educational video games to be objects-to-think-with N Holbert, U Wilensky Journal of the Learning Sciences 28 (1), 32-72, 2019 | 82 | 2019 |
From Blocks to Text and Back: Programming Patterns in a Dual-Modality Environment D Weintrop, N Holbert Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science …, 2017 | 71 | 2017 |
Afrofuturism as critical constructionist design: building futures from the past and present N Holbert, M Dando, I Correa Learning, Media and Technology 45 (4), 328-344, 2020 | 62 | 2020 |
Sandboxes for model-based inquiry C Brady, N Holbert, F Soylu, M Novak, U Wilensky Journal of Science Education and Technology 24, 265-286, 2015 | 62 | 2015 |
The case for alternative endpoints in computing education M Tissenbaum, D Weintrop, N Holbert, T Clegg British Journal of Educational Technology 52 (3), 1164-1177, 2021 | 54 | 2021 |
Constructible authentic representations: Designing video games that enable players to utilize knowledge developed in-game to reason about science NR Holbert, U Wilensky Technology, Knowledge and Learning 19, 53-79, 2014 | 54 | 2014 |
Bots for Tots: Building Inclusive Makerspaces by Leveraging Ways of Knowing N Holbert Proceedings of the The 15th International Conference on Interaction Design …, 2016 | 44 | 2016 |
FormulaT racing: Designing a game for kinematic exploration and computational thinking N Holbert, U Wilensky Proceedings of the 7th Games, Learning, & Society Conference, 2011 | 44* | 2011 |
Designing Constructionist Futures: The Art, Theory, and Practice of Learning Designs N Holbert, M Berland, YB Kafai MIT Press, 2020 | 37 | 2020 |
Redefining constructionist video games: Marrying constructionism and video game design D Weintrop, N Holbert, U Wilensky, MS Horn Proceedings of the Constructionism 2012 Conference. Athens, Greece, 645-649, 2012 | 24 | 2012 |
Remixing Wakanda: Envisioning Critical Afrofuturist Design Pedagogies MB Dando, N Holbert, I Correa Proceedings of FabLearn 2019, 156-159, 2019 | 22 | 2019 |
The powerful ideas of making: Building beyond the curriculum N Holbert Journal of Innovation and Entrepreneurship 5 (1), 30, 2016 | 20 | 2016 |
Bringing constructionism to action game-play N Holbert, L Penney, U Wilensky Proceedings of Constructionism, 1-7, 2010 | 19 | 2010 |
The Role of Evidence Centered Design and Participatory Design in a Playful Assessment for Computational Thinking About Data S Basu, B Disalvo, D Rutstein, Y Xu, J Roschelle, N Holbert Proceedings of the 51st ACM Technical Symposium on Computer Science …, 2020 | 14 | 2020 |
Introduction: fifty years of constructionism N Holbert, M Berland, YB Kafai Designing constructionist futures: The art, theory, and practice of learning …, 2020 | 13 | 2020 |
Representational congruence: Connecting video game experiences to the design and use of formal representations N Holbert, U Wilensky Proceedings of Constructionism, 2012 | 13 | 2012 |
The thinking hand: Embodiment of tool use, social cognition and metaphorical thinking and implications for learning design F Soylu, C Brady, N Holbert, U Wilensky AERA Annual Meeting (SIG: brain, Neurosciences, and Education), 2014 | 12 | 2014 |
Exploring modalities of reflection using social online portfolios for maker-oriented project-based learning MM Chan, N Holbert Proceedings of FabLearn 2019, 172-175, 2019 | 11 | 2019 |