Daily living skills training in virtual reality to help children with autism spectrum disorder in a real shopping scenario A Adjorlu, ER Høeg, L Mangano, S Serafin 2017 IEEE international symposium on mixed and augmented reality (ISMAR …, 2017 | 86 | 2017 |
System immersion in virtual reality-based rehabilitation of motor function in older adults: a systematic review and meta-analysis ER Høeg, TM Povlsen, JR Bruun-Pedersen, B Lange, NC Nilsson, ... Frontiers in Virtual Reality 2, 647993, 2021 | 39 | 2021 |
Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation ER Høeg, JR Bruun-Pedersen, S Cheary, LK Andersen, R Paisa, ... Virtual Reality 27 (1), 245-262, 2023 | 29 | 2023 |
Binaural sound reduces reaction time in a virtual reality search task ER Hoeg, LJ Gerry, L Thomsen, NC Nilsson, S Serafin 2017 IEEE 3rd VR workshop on sonic interactions for virtual environments …, 2017 | 28 | 2017 |
Virtual reality-based high-intensity interval training for pulmonary rehabilitation: a feasibility and acceptability study ER Høeg, JR Bruun-Pedersen, S Serafin 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021 | 19 | 2021 |
Frames to zones: Applying mise-en-scene techniques in cinematic virtual reality A Kvisgaard, SØ Klem, TL Nielsen, EI Rafferty, NC Nilsson, ER Høeg, ... 2019 IEEE 5th Workshop on Everyday Virtual Reality (WEVR), 1-5, 2019 | 15 | 2019 |
Shop'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarket E Sikström, ER Høeg, L Mangano, NC Nilsson, A De Götzen, S Serafin Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016 | 14 | 2016 |
Co-creating virtual reality applications for motor rehabilitation with physiotherapists ER Høeg, B Becermen, JR Bruun-Pedersen, S Serafin Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020 | 9 | 2020 |
Hospitalized older adults' experiences of virtual reality-based group exercise therapy with cycle ergometers: an early feasibility study ER Høeg, NB Andersen, N Malmkjær, AH Vaaben, J Uth Computers in Human Behavior Reports 11, 100301, 2023 | 8 | 2023 |
An exploration of input conditions for virtual teleportation ER Høeg, KV Ruder, NC Nilsson, R Nordahl, S Serafin 2017 IEEE Virtual Reality (VR), 341-342, 2017 | 8 | 2017 |
Integrating Courses and Project Work to support PBL: a conceptual design for changing curriculum structure L Kofoed, NS Kristensen, LB Andreasen, JR Bruun-Pedersen, ER Høeg 7th international Research symposium on PBL: Innovation, PBL and Competences …, 2018 | 4 | 2018 |
The virtual foodscape simulator gaming, designing and measuring food behaviour in created food realities BE Mikkelsen, E Høeg, L Mangano, S Serafin Proceedings of Measuring Behavior 2016, 2016 | 4 | 2016 |
Combining texture-derived vibrotactile feedback, concatenative synthesis and photogrammetry for virtual reality rendering E Magalhães, ER Høeg, G Bernardes, JR Bruun-Pedersen, S Serafin, ... 16th Sound and music computing conference, 348-355, 2019 | 2 | 2019 |
Teacher's motivation for and experience with using flipped classroom in a PBL-environment NSKS Kristensen, LBKB Kofoed, LBA Andreasen, J Bruun-Pedersen, ... 46th SEFI Annual Conference 2018: Creativity, Innovation and …, 2019 | 2 | 2019 |
Correction to: buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation ER Høeg, JR Bruun‑Pedersen, S Cheary, LK Andersen, R Paisa, ... Virtual Reality 27 (1), 493-493, 2023 | 1 | 2023 |
Enhancing Visual Exploration through Augmented Gaze: High Acceptance of Immersive Virtual Biking by Oldest Olds C De’Sperati, V Dalmasso, M Moretti, ER Høeg, G Baud-Bovy, R Cozzi, ... International Journal of Environmental Research and Public Health 20 (3), 1671, 2023 | 1 | 2023 |
A Survey of Virtual Reality Hygiene Practices ER Høeg, B Lange International Conference on Disability, Virtual Reality & Associated …, 2022 | 1 | 2022 |
The reality of implementing virtual reality: a case study on the challenges of integrating vr-based rehabilitation ER Høeg, CFR Scully, JR Bruun-Pedersen, S Serafin Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020 | 1 | 2020 |
Beyond Intrinsic Motivation: Why Researchers Should Consider the Full Motivation Continuum in Games for Health Research ER Høeg, J Van der Kaap-Deeder Games for Health Journal 13 (1), 1-4, 2024 | | 2024 |
The Telecyclette project. Protocol of a RCT on non-self-sufficient elders' long-term rehabilitation based on relational virtual biking. C de'Sperati, V Dalmasso, ER Høeg, GB Bovy, S Mascetti, P Landra, ... OSF, 2023 | | 2023 |