A 3D role-playing game for abusive language annotation F Bonetti, S Tonelli Workshop on Games and Natural Language Processing, 39-43, 2020 | 14 | 2020 |
Work hard, play hard: Collecting acceptability annotations through a 3d game F Bonetti, E Leonardelli, D Trotta, R Guarasci, S Tonelli Proceedings of the thirteenth language resources and evaluation conference …, 2022 | 9 | 2022 |
Measuring orthogonal mechanics in linguistic annotation games F Bonetti, S Tonelli Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-16, 2021 | 6 | 2021 |
Challenges in designing games with a purpose for abusive language annotation F Bonetti, S Tonelli Proceedings of the First Workshop on Bridging Human–Computer Interaction and …, 2021 | 5 | 2021 |
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability. F Bonetti, S Bassanelli, A Bucchiarone, F Gini, A Marconi GamiFIN, 159-169, 2024 | 4 | 2024 |
An analysis of abusive language data collected through a game with a purpose F Bonetti, S Tonelli Proceedings of the 9th Workshop on Games and Natural Language Processing …, 2022 | 2 | 2022 |
Digital Twins of Socio-Technical Ecosystems to Drive Societal Change F Bonetti, A Bucchiarone, J Michael, A Cicchetti, A Marconi, B Rumpe Proceedings of the ACM/IEEE 27th International Conference on Model Driven …, 2024 | 1 | 2024 |
Lost in gamification design: A scientometric analysis S Bassanelli, F Gini, A Bucchiarone, F Bonetti, E Roumelioti, A Marconi International Conference on Human-Computer Interaction, 3-21, 2024 | 1 | 2024 |
Using LLMs to Adapt Serious Games with Educators in the Loop F Bonetti, A Bucchiarone, V Wanick International Conference on Games and Learning Alliance, 68-77, 2024 | | 2024 |
Challenging Models: Formalizing Quests in Gamified Systems for Behavioral Change F Bonetti, A Bucchiarone, A Cicchetti, A Marconi 2023 ACM/IEEE International Conference on Model Driven Engineering Languages …, 2023 | | 2023 |
Designing Video Games to Crowdsource Linguistic Annotations F Bonetti Università degli studi di Trento, 2022 | | 2022 |
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT A Bucchiarone, F Gini, F Bonetti, S Bassanelli, G Schiavo, T Martorella, ... General Aspects of Applying Generative AI in Higher Education: Opportunities …, 2012 | | 2012 |