Designing Universally Accessible Games D Grammenos, A Savidis, C Stephanidis The Universal Access Handbook, 17-1 - 17-12, 2009 | 211 | 2009 |
Access invaders: Developing a universally accessible action game D Grammenos, A Savidis, Y Georgalis, C Stephanidis Computers Helping People with Special Needs: 10th International Conference …, 2006 | 82 | 2006 |
UA-Chess: A universally accessible board game D Grammenos, A Savidis, C Stephanidis Proceedings of the 3rd International Conference on Universal Access in Human …, 2005 | 72 | 2005 |
Integrated support for working with guidelines: the Sherlock guideline management system D Grammenos, D Akoumianakis, C Stephanidis Interacting with Computers 12 (3), 281-311, 2000 | 63 | 2000 |
Advances in Game Accessibility from 2005 to 2010 T Westin, K Bierre, D Grammenos, M Hinn Universal access in human-computer interaction. Users diversity, 400-409, 2011 | 60 | 2011 |
Unified design of universally accessible games D Grammenos, A Savidis, C Stephanidis Universal Access in Human-Computer Interaction. Applications and Services …, 2007 | 57 | 2007 |
Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties A Savidis, D Grammenos, C Stephanidis Universal Access in the Information Society 5, 401-419, 2007 | 50 | 2007 |
Prehistoric cereal foods of southeastern Europe: an archaeobotanical exploration SM Valamoti, E Marinova, AG Heiss, I Hristova, C Petridou, T Popova, ... Journal of Archaeological Science 104, 97-113, 2019 | 49 | 2019 |
Game over: learning by dying D Grammenos Proceedings of the sigchi conference on human factors in computing systems …, 2008 | 49 | 2008 |
An intelligent hotel room A Leonidis, M Korozi, G Margetis, D Grammenos, C Stephanidis Ambient Intelligence: 4th International Joint Conference, AmI 2013, Dublin …, 2013 | 46 | 2013 |
Future designers: Introducing creativity, design thinking & design to children D Grammenos, M Antona International journal of child-computer interaction 16, 16-24, 2018 | 40 | 2018 |
Virtual Prints: Leaving trails in Virtual Environments. D Grammenos, M Filou, P Papadakos, C Stephanidis EGVE 2, 131-138, 2002 | 39 | 2002 |
iEat: An interactive table for restaurant customers’ experience enhancement G Margetis, D Grammenos, X Zabulis, C Stephanidis HCI International 2013-Posters’ Extended Abstracts: International Conference …, 2013 | 37 | 2013 |
Middleware for ambient intelligence environments: Reviewing requirements and communication technologies Y Georgalis, D Grammenos, C Stephanidis Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous …, 2009 | 34 | 2009 |
Multicamera human detection and tracking supporting natural interaction with large-scale displays X Zabulis, D Grammenos, T Sarmis, K Tzevanidis, P Padeleris, ... Machine vision and applications 24, 319-336, 2013 | 31 | 2013 |
PaperView: augmenting physical surfaces with location-aware digital information D Grammenos, D Michel, X Zabulis, AA Argyros Proceedings of the fifth international conference on Tangible, embedded, and …, 2010 | 28 | 2010 |
Virtual prints: Augmenting virtual environments with interactive personal marks D Grammenos, A Mourouzis, C Stephanidis International journal of human-computer studies 64 (3), 221-239, 2006 | 26 | 2006 |
Accessibility of cultural heritage exhibits N Partarakis, I Klironomos, M Antona, G Margetis, D Grammenos, ... Universal Access in Human-Computer Interaction. Interaction Techniques and …, 2016 | 24 | 2016 |
Developing inclusive e-learning systems A Savidis, D Grammenos, C Stephanidis Universal Access in the Information Society 5, 51-72, 2006 | 23 | 2006 |
Digital cultural heritage experience in Ambient Intelligence N Partarakis, D Grammenos, G Margetis, E Zidianakis, G Drossis, ... Mixed reality and gamification for cultural heritage, 473-505, 2017 | 22 | 2017 |