Friend, collaborator, student, manager: How design of an ai-driven game level editor affects creators M Guzdial, N Liao, J Chen, SY Chen, S Shah, V Shah, J Reno, G Smith, ... Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019 | 153 | 2019 |
An open-source compiler and PCB synthesis tool for digital microfluidic biochips D Grissom, C Curtis, S Windh, C Phung, N Kumar, Z Zimmerman, ... INTEGRATION, the VLSI journal 51, 169-193, 2015 | 73 | 2015 |
Co-creative level design via machine learning M Guzdial, N Liao, M Riedl arXiv preprint arXiv:1809.09420, 2018 | 72 | 2018 |
A digital microfluidic biochip synthesis framework D Grissom, K O'Neal, B Preciado, H Patel, R Doherty, N Liao, P Brisk 2012 IEEE/IFIP 20th International Conference on VLSI and System-on-Chip …, 2012 | 64 | 2012 |
Player experience extraction from gameplay video Z Luo, M Guzdial, N Liao, M Riedl Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018 | 20 | 2018 |
Deep convolutional player modeling on log and level data N Liao, M Guzdial, M Riedl Proceedings of the 12th International Conference on the Foundations of …, 2017 | 11 | 2017 |
Creative invention benchmark M Guzdial, N Liao, V Shah, MO Riedl arXiv preprint arXiv:1805.03720, 2018 | 4 | 2018 |
On the Enumeration of Shapes M Cai, N Liao Rose-Hulman Undergraduate Mathematics Journal 21 (1), 3, 2020 | | 2020 |