Visual discomfort and visual fatigue of stereoscopic displays: A review M Lambooij, M Fortuin, I Heynderickx, W IJsselsteijn Journal of Imaging Science and Technology 53 (3), 30201-1-30201-14, 2009 | 1325 | 2009 |
Presence: Concept, determinants and measurement WA IJsselsteijn5a, H de Ridderb, J Freemanc, SE Avonsd | 934 | 2000 |
The game experience questionnaire WA IJsselsteijn, YAW De Kort, K Poels Technische Universiteit Eindhoven, 2013 | 799 | 2013 |
Digital game design for elderly users W Ijsselsteijn, HH Nap, Y de Kort, K Poels Proceedings of the 2007 conference on Future Play, 17-22, 2007 | 766 | 2007 |
Being there: The experience of presence in mediated environments G Riva, F Davide, WA IJsselsteijn Being there: Concepts, effects and measurement of user presence in synthetic …, 2003 | 627 | 2003 |
Characterising and measuring user experiences in digital games WA Ijsselsteijn, YAW de Kort, K Poels, A Jurgelionis, F Bellotti conference; ACE 2007; 2007-06-13; 2007-06-15, 1-4, 2007 | 448 | 2007 |
A survey of perceptual evaluations and requirements of three-dimensional TV LMJ Meesters, WA IJsselsteijn, PJH Seuntiëns IEEE Transactions on circuits and systems for video technology 14 (3), 381-391, 2004 | 419 | 2004 |
Mediated social touch: a review of current research and future directions A Haans, W IJsselsteijn Virtual Reality 9, 149-159, 2006 | 408 | 2006 |
Using behavioral realism to estimate presence: A study of the utility of postural responses to motion stimuli J Freeman, SE Avons, R Meddis, DE Pearson, W IJsselsteijn Presence: Teleoperators & Virtual Environments 9 (2), 149-164, 2000 | 408 | 2000 |
Effects of stereoscopic presentation, image motion, and screen size on subjective and objective corroborative measures of presence W IJsselsteijn, H De Ridder, J Freeman, SE Avons, D Bouwhuis Presence 10 (3), 298-311, 2001 | 405 | 2001 |
Being there: Concepts, effects and measurements of user presence in synthetic environments. G Riva, F Davide, WA IJsselsteijn Ios Press, 2003 | 404 | 2003 |
" It is always a lot of fun!" exploring dimensions of digital game experience using focus group methodology K Poels, Y De Kort, W Ijsselsteijn Proceedings of the 2007 conference on Future Play, 83-89, 2007 | 379 | 2007 |
What's wrong with virtual trees? Restoring from stress in a mediated environment YAW de Kort, AL Meijnders, AAG Sponselee, WA IJsselsteijn Journal of environmental psychology 26 (4), 309-320, 2006 | 366 | 2006 |
Visual discomfort in stereoscopic displays: a review MTM Lambooij, WA IJsselsteijn, I Heynderickx Stereoscopic Displays and Virtual Reality Systems XIV 6490, 183-195, 2007 | 351 | 2007 |
Digital games as social presence technology: Development of the Social Presence in Gaming Questionnaire (SPGQ) YAW De Kort, WA IJsselsteijn, K Poels Proceedings of PRESENCE 195203, 1-9, 2007 | 347 | 2007 |
Effects of sensory information and prior experience on direct subjective ratings of presence J Freeman, SE Avons, DE Pearson, WA IJsselsteijn Presence 8 (1), 1-13, 1999 | 342 | 1999 |
Persuasive technology for human well-being: setting the scene W IJsselsteijn, Y De Kort, C Midden, B Eggen, E Van Den Hoven Persuasive Technology: First International Conference on Persuasive …, 2006 | 340 | 2006 |
Is This My Hand I See Before Me? The Rubber Hand Illusion in Reality, Virtual Reality, and Mixed Reality WA IJsselsteijn, YAW de Kort, A Haans Presence: Teleoperators and Virtual Environments 15 (4), 455-464, 2006 | 339 | 2006 |
Perceived depth and the feeling of presence in 3DTV W IJsselsteijn, H De Ridder, R Hamberg, D Bouwhuis, J Freeman Displays 18 (4), 207-214, 1998 | 324 | 1998 |
Measuring presence: Subjective, behavioral and physiological methods G Riva, F Davide, WA IJsselsteijn Being there: Concepts, effects and measurement of user presence in synthetic …, 2003 | 300 | 2003 |