Learning intermediate object affordances: Towards the development of a tool concept A Gonçalves, J Abrantes, G Saponaro, L Jamone, A Bernardino 4th International Conference on Development and Learning and on Epigenetic …, 2014 | 59 | 2014 |
Learning visual affordances of objects and tools through autonomous robot exploration A Gonçalves, G Saponaro, L Jamone, A Bernardino 2014 IEEE International Conference on Autonomous Robot Systems and …, 2014 | 44 | 2014 |
Lessons Learned from Gamifying Functional Fitness Training Through Human-Centered Design Methods in Older Adults JE Muñoz, A Gonçalves, É Rúbio Gouveia, MS Cameirão, ... Games for health journal, 2019 | 37 | 2019 |
KAVE: building Kinect based CAVE automatic virtual environments, methods for surround-screen projection management, motion parallax and full-body interaction support A Gonçalves, S Bermúdez Proceedings of the ACM on Human-Computer Interaction 2 (EICS), 1-15, 2018 | 20 | 2018 |
Space connection-A multiplayer collaborative biofeedback game to promote empathy in teenagers: A feasibility study JE Muñoz, A Gonçalves, T Vieira, D Cró, Y Chisik, S Bermúdez i Badia Proceedings of the 3rd International Conference on Physiological Computing …, 2016 | 20 | 2016 |
Effects of prolonged multidimensional fitness training with exergames on the physical exertion levels of older adults AR Gonçalves, JE Muñoz, ÉR Gouveia, MS Cameirão, ... The Visual Computer 37 (1), 19-30, 2021 | 16 | 2021 |
Portuguese Tradition Inspired Exergames for Older People A Gonçalves, J Muñoz, E Gouveia, M Cameirão, S Bermudez i Badia Funchal, Portugal, 2017 | 16 | 2017 |
The benefits of custom exergames for fitness, balance, and health-related quality of life: a randomized controlled trial with community-dwelling older adults A Gonçalves, J Muñoz, MS Cameirão, ÉR Gouveia, H Sousa, ... Games for Health Journal 10 (4), 245-253, 2021 | 15 | 2021 |
A virtual reality bus ride as an ecologically valid assessment of balance: a feasibility study A Gonçalves, MF Montoya, R Llorens, S Bermúdez i Badia Virtual Reality 27 (1), 109-117, 2023 | 14 | 2023 |
Evaluation of a low-cost virtual reality surround-screen projection system A Gonçalves, A Borrego, J Latorre, R Llorens, SB i Badia IEEE Transactions on Visualization and Computer Graphics 28 (12), 4452-4461, 2021 | 13 | 2021 |
Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population. A Gonçalves, M Cameirão Proc. 3rd Int. Conf. Physiol. Comput. Syst, 24-32, 2016 | 9* | 2016 |
Automating Senior Fitness Testing Through Gesture Detection with Depth Sensors A Gonçalves, É Gouveia, M Cameirão, S Bermúdez i Badia IET International Conference on Technologies for Active and Assisted Living …, 2015 | 9 | 2015 |
Measured and perceived physical responses in multidimensional fitness training through exergames in older adults JE Muñoz, A Gonçalves, MS Cameirao, SB i Badia, ER Gouveia 2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018 | 5 | 2018 |
The Effect of Neurofeedback Training in CAVE-VR for Enhancing Working Memory F Accoto, A Vourvopoulos, A Gonçalves, T Bucho, G Caetano, ... Technology-Augmented Perception and Cognition, 11-45, 2021 | 2 | 2021 |
Custom-made exergames for older people: New inputs for multidimensional physical H Sousa, ER Gouveia, MS Cameirão, A Gonçalves, JE Muñoz, T Paulino, ... 2019 5th Experiment International Conference (exp. at'19), 249-250, 2019 | 2 | 2019 |
Navegação e Determinação de Atitude em Aeronaves Através de Múltiplos Recetores GNSS AR Gonçalves Dissertação de Mestrado apresentada no Instituto Superior Técnico. Lisboa, 2011 | 2 | 2011 |
Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults S Bermúdez i Badia, J Avelino, A Bernardino, MS Cameirão, JE Muñoz, ... Everyday Virtual and Augmented Reality, 119-145, 2023 | 1 | 2023 |
Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults. J Avelino, A Bernardino, MS Cameirão, JE Muñoz, H Cardoso, ... Everyday Virtual and Augmented Reality, 119-145, 2023 | | 2023 |
Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults. SB i Badia, J Avelino, A Bernardino, MS Cameirão, JE Muñoz, H Cardoso, ... Everyday Virtual and Augmented Reality, 119-145, 2023 | | 2023 |
Fitness applications for healthy older adults using large projection displays: methodology, design, assessment, and field validation AR Gonçalves PQDT-Global, 2021 | | 2021 |