Mobile exergames for preventing diseases related to childhood obesity A Koivisto, S Merilampi, K Kiili Proceedings of the 4th International Symposium on Applied Sciences in …, 2011 | 32 | 2011 |
Studying the user experience of a tablet based math game K Kiili, H Ketamo, A Koivisto, E Finn International Journal of Game-Based Learning (IJGBL) 4 (1), 60-77, 2014 | 29 | 2014 |
Cognitive mobile games for memory impaired older adults S Merilampi, A Sirkka, M Leino, A Koivisto, E Finn Journal of Assistive Technologies 8 (4), 207-223, 2014 | 28 | 2014 |
Users as sensors: creating shared experiences in co-creational spaces by collective heart rate A Perttula, P Tuomi, M Suominen, A Koivisto, J Multisilta Proceedings of the 14th International Academic MindTrek Conference …, 2010 | 23 | 2010 |
The cognitive mobile games for older adults-a Chinese user experience study S Merilampi, A Koivisto, A Sirkka, P Raumonen, J Virkki, X Xiao, Y Min, ... 2017 IEEE 5th international conference on serious games and applications for …, 2017 | 22 | 2017 |
User experiences of mobile controlled games for activation, rehabilitation and recreation of elderly and physically impaired A Sirkka, S Merilampi, A Koivisto, M Leinonen, M Leino pHealth 2012, 289-295, 2012 | 20 | 2012 |
Designing games for well-being; Exergames for elderly people M Leinonen, A Koivisto, A Sirkka, K Kiili European Conference on Games Based Learning, 635, 2012 | 16 | 2012 |
Designing serious games for special user groups—design for somebody approach S Merilampi, A Koivisto, A Sirkka British Journal of Educational Technology 49 (4), 646-658, 2018 | 15 | 2018 |
Mobile Activation Games for Rehabilitation and Recreational Activities A Koivisto, S Merilampi, K Kiili, A Sirkka, J Salli Public Health Frontier 2 (3), 122-132, 2013 | 13 | 2013 |
Activation game for older adults—Development and initial user experiences S Merilampi, A Koivisto, J Virkki 2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018 | 11 | 2018 |
Designing educational exertion games for young children A Koivisto, K Kiili, A Perttula European Conference on Games Based Learning, 322, 2011 | 10 | 2011 |
Mobile video sharing: Documentation tools for working communities J Multisilta, A Perttula, M Suominen, A Koivisto Proceedings of the 8th European Conference on Interactive TV and Video, 31-38, 2010 | 10 | 2010 |
Mobile games individualise and motivate rehabilitation in different user groups A Koivisto, S Merilampi, A Sirkka International Journal of Game-Based Learning (IJGBL) 5 (2), 1-17, 2015 | 9 | 2015 |
MoViE: Mobile social video sharing tool for learning applications J Multisilta, A Perttula, M Suominen, A Koivisto 2010 6th IEEE International Conference on Wireless, Mobile, and Ubiquitous …, 2010 | 9 | 2010 |
Virtual information assistants on mobile app to serve visitors at Helsinki Central Library Oodi E Hammais, H Ketamo, A Koivisto | 7 | 2017 |
Mapping the energy: a gamified online course E Hammais, H Ketamo, A Koivisto Proceedings of the 8th European Conference on Games-Based Learning. acpi …, 2014 | 7 | 2014 |
In search of purchasing maturity-audits and implications AJ Koivisto | 7 | 2013 |
Mobile rehabilitation games-User experience study A Koivisto, S Merilampi, A Sirkka European Conference on Games Based Learning 2, 688, 2014 | 6 | 2014 |
Arts and technology play well together A Sirkka, A Koivisto Arts, Games and Sensors Harnessed to Enhance Well-being, Satakunta …, 2015 | 5 | 2015 |
Combining the dimensions of written and digital media in a NFC-based non-linear adventure game for children A Koivisto, H Ketamo, E Hammais | 5 | 2014 |