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I Gede Putra Kusuma Negara
标题
引用次数
引用次数
年份
Analysis of gamification models in education using MDA framework
GP Kusuma, EK Wigati, Y Utomo, LKP Suryapranata
Procedia Computer Science 135, 385-392, 2018
2292018
Sign language recognition application systems for deaf-mute people: a review based on input-process-output
R Anderson, F Wiryana, MC Ariesta, GP Kusuma
Procedia computer science 116, 441-448, 2017
1592017
PCA-based image recombination for multimodal 2D+ 3D face recognition
GP Kusuma, CS Chua
Image and Vision Computing 29 (5), 306-316, 2011
522011
Hybrid database system of MySQL and MongoDB in web application development
G Ongo, GP Kusuma
2018 international conference on information management and technology …, 2018
492018
Classification of imbalanced land-use/land-cover data using variational semi-supervised learning
TW Cenggoro, SM Isa, GP Kusuma, B Pardamean
2017 International Conference on Innovative and Creative Information …, 2017
412017
Emotion recognition on fer-2013 face images using fine-tuned vgg-16
GP Kusuma, J Jonathan, AP Lim
Advances in Science, Technology and Engineering Systems Journal 5 (6), 315-322, 2020
402020
Websocket to support real time smart home applications
B Soewito, FE Gunawan, IGP Kusuma
Procedia Computer Science 157, 560-566, 2019
402019
Face recognition using modified OpenFace
K Santoso, GP Kusuma
Procedia Computer Science 135, 510-517, 2018
372018
Emotion detection in text using nested long short-term memory
D Haryadi, GP Kusuma
International Journal of Advanced Computer Science and Applications 10 (6), 2019
362019
Enhancing historical learning using role-playing game on mobile platform
GP Kusuma, LKP Suryapranata, EK Wigati, Y Utomo
Procedia Computer Science 179, 886-893, 2021
352021
Internet of things for sleep quality monitoring system: A survey
N Surantha, GP Kusuma, SM Isa
2016 11th International Conference on Knowledge, Information and Creativity …, 2016
352016
A Survey of Hand Gesture Recognition Methods in Sign Language Recognition.
MC Ariesta, F Wiryana, GP Kusuma
Pertanika Journal of Science & Technology 26 (4), 2018
322018
Quality measurement for serious games
LKP Suryapranata, B Soewito, GP Kusuma, FL Gaol, HLHS Warnars
2017 International Conference on Applied Computer and Communication …, 2017
252017
A fingerprint-based coarse-to-fine algorithm for indoor positioning system using Bluetooth Low Energy
MMK Lie, GP Kusuma
Neural Computing and Applications 33, 2735-2751, 2021
232021
Air pollution mapping using mobile sensor based on internet of things
EP Wonohardjo, GP Kusuma
Procedia Computer Science 157, 638-645, 2019
232019
Plant disease classification using Lite pretrained deep convolutional neural network on Android mobile device
B Syamsuri, GP Kusuma
Int. J. Innov. Technol. Explor. Eng 9 (2), 2796-2804, 2019
152019
A platform on the cloud for self-creation of mobile interactive learning trails
Y Li, A Guo, JA Lee, GPK Negara
International Journal of Mobile Learning and Organisation 7 (1), 66-80, 2013
152013
Indoor positioning system using hybrid method of fingerprinting and pedestrian dead reckoning
A Riady, GP Kusuma
Journal of King Saud University-Computer and Information Sciences 34 (9 …, 2022
142022
Facial emotion recognition using computer vision
AP Lim, GP Kusuma, A Zahra
2018 Indonesian Association for Pattern Recognition International Conference …, 2018
142018
Predicting indoor position using Bluetooth low energy and machine learning
I Alexander, GP Kusuma
International Journal of Scientific & Technology Research 8 (9), 1661-1667, 2019
112019
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