Scalable state-machine replication CE Bezerra, F Pedone, R Van Renesse 2014 44th Annual IEEE/IFIP International Conference on Dependable Systems …, 2014 | 107 | 2014 |
Rethinking state-machine replication for parallelism PJ Marandi, CE Bezerra, F Pedone 2014 IEEE 34th International Conference on Distributed Computing Systems …, 2014 | 89 | 2014 |
A load balancing scheme for massively multiplayer online games CEB Bezerra, CFR Geyer Multimedia Tools and Applications 45, 263-289, 2009 | 84 | 2009 |
Dynamic scalable state machine replication LH Le, CE Bezerra, F Pedone 2016 46th Annual IEEE/IFIP International Conference on Dependable Systems …, 2016 | 45 | 2016 |
A3: A novel interest management algorithm for distributed simulations of mmogs CE Bezerra, FR Cecin, CFR Geyer 2008 12th IEEE/ACM International Symposium on Distributed Simulation and …, 2008 | 42 | 2008 |
Adaptive load-balancing for MMOG servers using KD-trees CEB Bezerra, JLD Comba, CFR Geyer Computers in Entertainment (CIE) 10 (1), 1-16, 2012 | 21 | 2012 |
Ridge: high-throughput, low-latency atomic multicast CE Bezerra, D Cason, F Pedone 2015 IEEE 34th Symposium on Reliable Distributed Systems (SRDS), 256-265, 2015 | 19 | 2015 |
A fine granularity load balancing technique for MMOG servers using a kd-tree to partition the space CEB Bezerra, JLD Comba, CFR Geyer 2009 VIII Brazilian Symposium on Games and Digital Entertainment, 17-26, 2009 | 19 | 2009 |
Optimistic atomic multicast CE Bezerra, F Pedone, B Garbinato, C Geyer 2013 IEEE 33rd International Conference on Distributed Computing Systems …, 2013 | 12 | 2013 |
P2PSE-A peer-to-peer support for multiplayer games FJ Vilanova, CEB Bezerra, MR Crippa, FR Cecin, CFR Geyer VII Brazilian Symposium on Computer Games and Digital Entertainment …, 2008 | 6 | 2008 |
Lidando com Recursos Escassos e Heterogêneos em um Sistema Distribuído Atuando como Servidor de MMOG. 2009 CEB BEZERRA, CFR GEYER Dissertação (Mestrado em Ciência da Computação)—Universidade Federal do Rio …, 0 | 6 | |
Strong Consistency at Scale. CEB Bezerra, LH Le, F Pedone IEEE Data Eng. Bull. 39 (1), 93-103, 2016 | 4 | 2016 |
O desenvolvimento de um motor multiplataforma para jogos 3D A Bessa, CT Sousa, CE Bezerra, I Monteiro, H Bandeira, R Souza SBGames, 2007 | 4 | 2007 |
Providing scalability and low latency in state machine replication CE Bezerra, F Pedone, R van Renesse, C Geyer Universita della Svizzera Italiana, Lugano, Switzerland, Tech. Rep. USI-INF …, 2015 | 3 | 2015 |
A short study of the addition of an L4 cache memory with interleaved cache hierarchy to multicore architectures CEB Bezerra, CFR Geyer Institudo de Informatica, Universidade Federal do Rio Grande do Sul, 2009 | 3 | 2009 |
Lidando com recursos escassos e heterogêneos em um sistema geograficamente distribuído atuando como servidor de MMOG CEB Bezerra | 2 | 2009 |
Modelos de suporte distribuído para jogos online maciçamente multijogador CEB Bezerra, FR Cecin, CFR Geyer Revista Diálogo, 2009 | 2 | 2009 |
Protecting the virtual economy in MMOGs using a cheating detection mechanism FL Severino, CE BEZERRA, CF GEYER International Transactions on Systems Science and Applications 7, 179-191, 0 | 2 | |
Rethinking State-Machine Replication for Parallelism P Jalili Marandi, CE Bezerra, F Pedone arXiv e-prints, arXiv: 1311.6183, 2013 | | 2013 |
A fault-tolerant distributed infrastructure for massively multiplayer online games CEB Bezerra | | 2011 |