Funneling and saltation effects for tactile interaction with virtual objects J Lee, Y Kim, G Kim Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012 | 45 | 2012 |
k-MART: Authoring tool for mixed reality contents J Choi, Y Kim, M Lee, GJ Kim, Y Nam, Y Kwon 2010 IEEE International Symposium on Mixed and Augmented Reality, 219-220, 2010 | 24 | 2010 |
Extending “out of the body” tactile phantom sensations to 2D and applying it to mobile interaction Y Kim, J Lee, GJ Kim Personal and Ubiquitous Computing 19, 1295-1311, 2015 | 19 | 2015 |
Rich pinch: Perception of object movement with tactile illusion J Lee, Y Kim, GJ Kim IEEE transactions on haptics 9 (1), 80-89, 2015 | 19 | 2015 |
Extending" out of the body" saltation to 2d mobile tactile interaction Y Kim, J Lee, G Kim Proceedings of the 10th asia pacific conference on Computer human …, 2012 | 13 | 2012 |
Developing usable interface for Internet of Things (IoT) security analysis software S Hong, Y Kim, GJ Kim Human Aspects of Information Security, Privacy and Trust: 5th International …, 2017 | 10 | 2017 |
Designing of 2D illusory tactile feedback for hand-held tablets Y Kim, J Lee, GJ Kim Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015 | 7 | 2015 |
Applying “out of the body” funneling and saltation to interaction with virtual and augmented objects J Lee, Y Kim, E Ahn, GJ Kim 2012 IEEE VR Workshop on Perceptual Illusions in Virtual Environments, 7-9, 2012 | 7 | 2012 |
Design and application of 2D illusory vibrotactile feedback for hand-held tablets Y Kim, J Lee, GJ Kim Journal on Multimodal User Interfaces 11, 133-148, 2017 | 6 | 2017 |
Augmented reality based remote coaching system Y Kim, S Hong, GJ Kim Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016 | 6 | 2016 |
증강현실 기반 컨텐츠 및 서비스의 확산을 위한 인터페이스 사용성 제고 및 인터액션 디자인 YS Kim, JH Kim Communications of the Korean Institute of Information Scientists and …, 2011 | 6 | 2011 |
착각 효과에 기반한 가상 및 실제 객체와의 촉각 상호 작용 방법 및 시스템 이재동, 김영선, 김정현 한국 HCI 학회 학술대회, 75-77, 2012 | 5 | 2012 |
Applying “Out of Body” Vibrotactile Illusion to Two-Finger Interaction for Perception of Object Dynamics J Lee, Y Kim, GJ Kim Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015 | 3 | 2015 |
Applying 2D" out of the body" to mobile tactile interaction Y Kim, GJ Kim Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual …, 2013 | 1 | 2013 |
A Proposal for Reference AR System Architecture Based on Standardized Content Model GJ Kim, Y Kim, C Perey International AR Standards Meeting, 2011 | 1 | 2011 |
사용자 움직임 특징의 학습을 이용한 게임 몰입도 측정 시스템 김영빈, 강신진, 김영선, 이상혁, 김창헌 한국 HCI 학회 학술대회, 245-248, 2014 | | 2014 |
스마트 폰과 로봇을 이용한 원격 조종과 원격 현장감 안종길, 안의재, 김영선, 김정현 한국 HCI 학회 학술대회, 651-653, 2014 | | 2014 |
Empathetic Interactive Music Video Experience. M Lee, Y Kim, GJ Kim NIME, 2012 | | 2012 |
모바일 폰을 이용한 합주를 위한 멀티유저 인터액션 방법 김영선, 권은, 김정현 한국 HCI 학회 학술대회, 493-494, 2010 | | 2010 |
Report: AR/MR Standardization Activities at ISO JTC 1/SC 24 GJ Kim, Y Kim | | |