Climbing up the leaderboard: an empirical study of improving student outcome by applying Gamification principles to an object-oriented programming course on a university level D Kučak, D Bele, Đ Pašić 2021 44th International Convention on Information, Communication and …, 2021 | 10 | 2021 |
Gamification in sport—Improving motivation for recreational sport Đ Pašić, D Kučak 2018 41st International Convention on Information and Communication …, 2018 | 6 | 2018 |
An empirical study of long-term effects of applying gamification principles to an introductory programming courses on a university level D Kučak, Đ Pašić, L Mršić International Conference on Intelligent Computing & Optimization, 469-477, 2022 | 5 | 2022 |
Increasing Students’ Motivation and Improving Outcome by Changing the Course Examination from Test to Project on a University Course D Bele, D Kučak, Đ Pašić 2023 46th MIPRO ICT and Electronics Convention (MIPRO), 555-559, 2023 | 2 | 2023 |
Machine learning model for detecting high school students as candidates for drop-out from a study program Đ Pašić, D Kučak 2020 43rd International Convention on Information, Communication and …, 2020 | | 2020 |
GAMIFIKACIJA U SPORTU NA IMPLEMENTACIJI RJEŠENJA U TENISU Đ Pašić Algebra University College, 2018 | | 2018 |