A logic-based tool for interactive generation and dramatization of stories AEM Ciarlini, CT Pozzer, AL Furtado, B Feijó Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005 | 114 | 2005 |
A survey of procedural content generation techniques suitable to game development DM De Carli, F Bevilacqua, CT Pozzer, MC d'Ornellas 2011 Brazilian symposium on games and digital entertainment, 26-35, 2011 | 64 | 2011 |
Automatic dynamic task distribution between cpu and gpu for real-time systems M Joselli, M Zamith, E Clua, A Montenegro, A Conci, R Leal-Toledo, ... 2008 11th IEEE International Conference on Computational Science and …, 2008 | 51 | 2008 |
Draw your own story: Paper and pencil interactive storytelling ES de Lima, B Feijó, SDJ Barbosa, AL Furtado, AEM Ciarlini, CT Pozzer Entertainment computing 5 (1), 33-41, 2014 | 47 | 2014 |
Virtual cinematography director for interactive storytelling EES de Lima, CT Pozzer, MC d'Ornellas, AEM Ciarlini, B Feijó, ... Proceedings of the International Conference on Advances in Computer …, 2009 | 34 | 2009 |
Automatic video editing for video-based interactive storytelling ES De Lima, B Feijó, AL Furtado, A Ciarlini, C Pozzer 2012 IEEE International Conference on Multimedia and Expo, 806-811, 2012 | 25 | 2012 |
Um sistema para GeraçãO, InteraçãO E VisualizaçãO 3D de HISTóRIAs para TV interativa. CT Pozzer Pontifical Catholic University of Rio de Janeiro, Brazil, 2005 | 24 | 2005 |
Non-branching interactive comics E Soares de Lima, B Feijó, AL Furtado, S Diniz Junqueira Barbosa, ... Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013 | 23 | 2013 |
A model for interactive TV Storytelling M de Melo Camanho, AEM Ciarlini, AL Furtado, B Feijó, CT Pozzer 2009 VIII Brazilian Symposium on Games and Digital Entertainment, 197-206, 2009 | 20 | 2009 |
Procedural generation of 3D canyons DM De Carli, CT Pozzer, F Bevilacqua, V Schetinger 2014 27th SIBGRAPI conference on graphics, patterns and images, 103-110, 2014 | 18 | 2014 |
A hash table construction algorithm for spatial hashing based on linear memory CT Pozzer, CA de Lara Pahins, I Heldal Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014 | 16 | 2014 |
Procedural solid-space techniques for modeling and animating waves CT Pozzer, SRM Pellegrino Computers & Graphics 26 (6), 877-885, 2002 | 16 | 2002 |
Augmented reality and mixed reality technologies: Enhancing training and mission preparation with simulations JA Amorim, C Matos, ARM Cuperschmid, PM Gustavsson, CT Pozzer NATO Modelling and Simulation Group (MSG) Annual Conference 2013 (MSG-111), 2013, 2013 | 15 | 2013 |
Planning and interaction levels for TV Storytelling AEM Ciarlini, MM Camanho, TR Dória, AL Furtado, CT Pozzer, B Feijó Interactive Storytelling: First Joint International Conference on …, 2008 | 15 | 2008 |
Aprendizado por árvores de decisão CT Pozzer Disciplina de Programação de Jogos D 3, 2006 | 15 | 2006 |
Efficient screen-space rendering of vector features on virtual terrains A Frasson, TA Engel, CT Pozzer Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2018 | 14 | 2018 |
Charack: Tool for real-time generation of pseudo-infinite virtual worlds for 3d games F Bevilacqua, CT Pozzer, MC d'Ornellas 2009 VIII Brazilian Symposium on Games and Digital Entertainment, 111-120, 2009 | 14 | 2009 |
Support Vector Machines for Cinematography Real-Time Camera Control in Storytelling Environments EES De Lima, CT Pozzer, MC d'Ornellas, AEM Ciarlini, B Feijó, ... 2009 VIII Brazilian Symposium on Games and Digital Entertainment, 44-51, 2009 | 14 | 2009 |
Multimodal, multi-user and adaptive interaction for interactive storytelling applications ES de Lima, B Feijó, S Barbosa, FG da Silva, AL Furtado, AEM Ciarlini, ... 2011 Brazilian symposium on games and digital entertainment, 206-214, 2011 | 12 | 2011 |
Gpu-based real-time procedural distribution of vegetation on large-scale virtual terrains BT do Nascimento, FP Franzin, CT Pozzer 2018 17th Brazilian Symposium on Computer Games and Digital Entertainment …, 2018 | 11 | 2018 |