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Hirotaka Osawa
Hirotaka Osawa
在 ae.keio.ac.jp 的电子邮件经过验证 - 首页
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引用次数
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年份
TEROOS: a wearable avatar to enhance joint activities
T Kashiwabara, H Osawa, K Shinozawa, M Imai
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
1082012
What is real risk and benefit on work with robots? From the analysis of a robot hotel
H Osawa, A Ema, H Hattori, N Akiya, N Kanzaki, A Kubo, T Koyama, ...
Proceedings of the Companion of the 2017 ACM/IEEE International Conference …, 2017
852017
Analysis of robot hotel: Reconstruction of works with robots
H Osawa, A Ema, H Hattori, N Akiya, N Kanzaki, A Kubo, T Koyama, ...
2017 26th IEEE international symposium on robot and human interactive …, 2017
692017
Solving hanabi: Estimating hands by opponent's actions in cooperative game with incomplete information
H Osawa
Workshops at the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
682015
Using attachable humanoid parts for realizing imaginary intention and body image
H Osawa, R Ohmura, M Imai
International Journal of Social Robotics 1 (1), 109-123, 2009
502009
人狼知能プロジェクト (< 特集> エンターテイメントにおける AI)
片上大輔, 鳥海不二夫, 大澤博隆, 稲葉通将, 篠田孝祐, 松原仁
人工知能 30 (1), 65-73, 2015
362015
Challenges and main results of the automated negotiating agents competition (ANAC) 2019
R Aydoğan, T Baarslag, K Fujita, J Mell, J Gratch, D De Jonge, ...
Multi-Agent Systems and Agreement Technologies: 17th European Conference …, 2020
342020
Future relations between humans and artificial intelligence: a stakeholder opinion survey in Japan
A Ema, N Akiya, H Osawa, H Hattori, S Oie, R Ichise, N Kanzaki, M Kukita, ...
IEEE Technology and Society Magazine 35 (4), 68-75, 2016
342016
人狼知能 だます・見破る・説得する人工知能
鳥海不二夫, 片上大輔, 大澤博隆, 稲葉通将, 篠田孝祐
(No Title), 2016
302016
Where do you want to use a robotic arm? And what do you want from the robot?
M Wongphati, Y Matsuda, H Osawa, M Imai
2012 IEEE RO-MAN: The 21st IEEE International Symposium on Robot and Human …, 2012
302012
AI wolf contest—development of game AI using collective intelligence—
F Toriumi, H Osawa, M Inaba, D Katagami, K Shinoda, H Matsubara
Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop …, 2017
252017
Emotional cyborg: Complementing emotional labor with human-agent interaction technology
H Osawa
Proceedings of the second international conference on Human-agent …, 2014
242014
Embodiment of an agent by anthropomorphization of a common object
H Osawa, Y Matsuda, R Ohmura, M Imai
Web Intelligence and Agent Systems: An International Journal 10 (3), 345-358, 2012
242012
Huggable communication medium maintains level of trust during conversation game
H Takahashi, M Ban, H Osawa, J Nakanishi, H Sumioka, H Ishiguro
Frontiers in psychology 8, 1862, 2017
232017
Anthropomorphization of an object by displaying robot
H Osawa, J Mukai, M Imai
ROMAN 2006-The 15th IEEE International Symposium on Robot and Human …, 2006
232006
Morphing agency: deconstruction of an agent with transformative agential triggers
H Osawa, M Imai
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 2237-2246, 2013
222013
An evaluation of a wearable assistive device for augmenting social interactions
S Qiu, J Hu, T Han, H Osawa, M Rauterberg
IEEE Access 8, 164661-164677, 2020
212020
Social glasses: simulating interactive gaze for visually impaired people in face-to-face communication
S Qiu, J Hu, T Han, H Osawa, M Rauterberg
International Journal of Human–Computer Interaction 36 (9), 839-855, 2020
212020
Constructing a human-like agent for the werewolf game using a psychological model based multiple perspectives
N Nakamura, M Inaba, K Takahashi, F Toriumi, H Osawa, D Katagami, ...
2016 IEEE Symposium Series on Computational Intelligence (SSCI), 1-8, 2016
212016
Werewolf game modeling using action probabilities based on play log analysis
Y Hirata, M Inaba, K Takahashi, F Toriumi, H Osawa, D Katagami, ...
Computers and Games: 9th International Conference, CG 2016, Leiden, The …, 2016
212016
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