Bidirectional convolutional recurrent sparse network (BCRSN): an efficient model for music emotion recognition Y Dong, X Yang, X Zhao, J Li IEEE Transactions on Multimedia 21 (12), 3150-3163, 2019 | 90 | 2019 |
Indexing 3D scenes using the interaction bisector surface X Zhao, H Wang, T Komura ACM Transactions on Graphics (TOG) 33 (3), 1-14, 2014 | 58 | 2014 |
Relationship templates for creating scene variations X Zhao, R Hu, P Guerrero, N Mitra, T Komura ACM Transactions on Graphics (TOG) 35 (6), 1-13, 2016 | 43 | 2016 |
Regional classification of Chinese folk songs based on CRF model J Li, J Luo, J Ding, X Zhao, X Yang Multimedia tools and applications 78, 11563-11584, 2019 | 28 | 2019 |
Character‐object interaction retrieval using the interaction bisector surface X Zhao, MG Choi, T Komura Computer Graphics Forum 36 (2), 119-129, 2017 | 27 | 2017 |
Informative scene decomposition for crowd analysis, comparison and simulation guidance F He, Y Xiang, X Zhao, H Wang ACM Transactions on Graphics (TOG) 39 (4), 50: 1-50: 13, 2020 | 20 | 2020 |
Relationship-based point cloud completion X Zhao, B Zhang, J Wu, R Hu, T Komura IEEE transactions on visualization and computer graphics 28 (12), 4940-4950, 2021 | 16 | 2021 |
Localization and completion for 3D object interactions X Zhao, R Hu, H Liu, T Komura, X Yang IEEE transactions on visualization and computer graphics 26 (8), 2634-2644, 2019 | 7 | 2019 |
Combining auditory perception and visual features for regional recognition of Chinese folk songs X Yang, J Luo, Y Wang, X Zhao, J Li Proceedings of the 2018 10th International Conference on Computer and …, 2018 | 6 | 2018 |
Shape completion with points in the shadow B Zhang, X Zhao, H Wang, R Hu SIGGRAPH Asia 2022 Conference Papers, 1-9, 2022 | 4 | 2022 |
Learning cuboid abstraction of 3D shapes via iterative error feedback X Zhao, H Wang, B Zhang, YJ Yang, R Hu Computer-Aided Design 141, 103092, 2021 | 3 | 2021 |
Building hierarchical structures for 3D scenes with repeated elements X Zhao, Z Su, T Komura, X Yang The Visual Computer 36, 361-374, 2020 | 2 | 2020 |
Reconstructing 3D Human Pose from RGB‐D Data with Occlusions B Dang, X Zhao, B Zhang, H Wang Computer Graphics Forum 42 (7), e14982, 2023 | 1 | 2023 |
Diverse 3D Human Pose Generation in Scenes based on Decoupled Structure B Dang, X Zhao arXiv preprint arXiv:2406.05691, 2024 | | 2024 |
Learning shape abstraction by cropping positive cuboid primitives with negative ones X Zhao, H Li, H Wang The Visual Computer 39 (8), 3585-3595, 2023 | | 2023 |
Building hierarchical structures for 3D scenes based on normalized cut X Zhao, Z Su, X Yang Computer Animation and Virtual Worlds 30 (5), e1869, 2019 | | 2019 |