Gaze Analysis System for Immersive 360 Video for Preservice Teacher Education C Lenart, P Ahadian, Y Yang, S Suo, A Corsello, K Kosko, Q Guan Proceedings of the 31st ACM International Conference on Multimedia, 8608-8616, 2023 | 4 | 2023 |
GazeXR: A general eye-tracking system enabling invariable gaze data in virtual environment C Lenart, Y Yang, Z Gu, CC Lu, K Kosko, R Ferdig, Q Guan International Conference on Human-Computer Interaction, 47-58, 2021 | 4 | 2021 |
GLARE: An Open Source Augmented Reality Platform for Location-Based Content Delivery E Gandolfi, RE Ferdig, D Carlyn, A Kratcoski, J Dunfee, D Hassler, J Blank, ... International Journal of Virtual and Augmented Reality (IJVAR) 5 (1), 1-19, 2021 | 2 | 2021 |
Building an augmented reality system for consumption and production of hybrid gaming and storytelling RE Ferdig, E Gandolfi, C Lenart, R Clements Interaction Design & Architecture (s)–IxD&A Journal, 53-68, 2023 | 1 | 2023 |
Comparing expert and novice teachers’ noticing with eye-tracking in 360 video KW Kosko, C Lenart, Q Guan Proceeding of the 44rd annual meeting of the North American Chapter for the …, 2022 | | 2022 |
Social Engagement in Layers of History: An XR experience of the May 4th Shootings RE Ferdig, E Gandolfi, R Clements, C Lenart, A Kratcoski, CC Lu | | |