Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game M Kreminski, M Dickinson, M Mateas, N Wardrip-Fruin International Conference on the Foundations of Digital Games, 2020 | 54 | 2020 |
Evaluating AI-Based Games Through Retellings M Kreminski, B Samuel, E Melcer, N Wardrip-Fruin Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and …, 2019 | 44 | 2019 |
Felt: a simple story sifter M Kreminski, M Dickinson, N Wardrip-Fruin Interactive Storytelling: 12th International Conference on Interactive …, 2019 | 41 | 2019 |
Immersive design fiction: Using VR to prototype speculative interfaces and interaction rituals within a virtual storyworld J McVeigh-Schultz, M Kreminski, K Prasad, P Hoberman, SS Fisher Proceedings of the 2018 Designing Interactive Systems Conference, 817-829, 2018 | 39 | 2018 |
StoryAssembler: an engine for generating dynamic choice-driven narratives J Garbe, M Kreminski, B Samuel, N Wardrip-Fruin, M Mateas Proceedings of the 14th International Conference on the Foundations of …, 2019 | 32 | 2019 |
Generative games as storytelling partners M Kreminski, N Wardrip-Fruin Proceedings of the 14th International Conference on the Foundations of …, 2019 | 32 | 2019 |
Sketching a map of the storylets design space M Kreminski, N Wardrip-Fruin Interactive Storytelling: 11th International Conference on Interactive …, 2018 | 31 | 2018 |
Are game design and user research guidelines specific to virtual reality effective in creating a more optimal player experience? Yes, VR PLAY H Desurvire, M Kreminski Design, User Experience, and Usability: Theory and Practice: 7th …, 2018 | 30 | 2018 |
Cozy Mystery Construction Kit: Prototyping Toward an AI-Assisted Collaborative Storytelling Mystery Game M Kreminski, D Acharya, N Junius, E Oliver, K Compton, M Dickinson, ... Proceedings of the 14th International Conference on the Foundations of …, 2019 | 26 | 2019 |
Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research EF Melcer, KM Grasse, J Ryan, N Junius, M Kreminski, D Squinkifer, B Hill, ... International Conference on the Foundations of Digital Games, 2020 | 25 | 2020 |
Germinate: A Mixed-Initiative Casual Creator for Rhetorical Games M Kreminski, M Dickinson, JC Osborn, A Summerville, M Mateas, ... Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020 | 23 | 2020 |
Loose Ends: a mixed-initiative creative interface for playful storytelling M Kreminski, M Dickinson, N Wardrip-Fruin, M Mateas Proceedings of the AAAI Conference on Artificial Intelligence and …, 2022 | 19 | 2022 |
Why Are We Like This?: Exploring Writing Mechanics for an AI-Augmented Storytelling Game M Kreminski, M Dickinson, M Mateas, N Wardrip-Fruin Electronic Literature Organization (ELO) Conference, 2020 | 19 | 2020 |
Reflective Creators M Kreminski, M Mateas International Conference on Computational Creativity, 2021 | 18 | 2021 |
Winnow: A Domain-Specific Language for Incremental Story Sifting M Kreminski, M Dickinson, M Mateas Proceedings of the AAAI Conference on Artificial Intelligence and …, 2021 | 17 | 2021 |
Teaching responsible conduct of research through an interactive storytelling game EF Melcer, J Ryan, N Junius, M Kreminski, D Squinkifer, B Hill, ... Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 17 | 2020 |
Evaluating Mixed-Initiative Creative Interfaces via Expressive Range Coverage Analysis M Kreminski, I Karth, M Mateas, N Wardrip-Fruin 3rd Workshop on Human-AI Co-Creation with Generative Models, 2022 | 15 | 2022 |
Unmet Creativity Support Needs in Computationally Supported Creative Writing M Kreminski, C Martens The First Workshop on Intelligent and Interactive Writing Assistants, 2022 | 14 | 2022 |
Tabletop Roleplaying Games as Procedural Content Generators M Guzdial, D Acharya, M Kreminski, M Cook, M Eladhari, A Liapis, ... International Conference on the Foundations of Digital Games, 2020 | 14 | 2020 |
Gardening Games: An Alternative Philosophy of PCG in Games M Kreminski, N Wardrip-Fruin Workshop on Procedural Content Generation, 2018 | 14 | 2018 |