On the usage of the simulator sickness questionnaire for virtual reality research P Bimberg, T Weissker, A Kulik 2020 IEEE conference on virtual reality and 3D user interfaces abstracts and …, 2020 | 170 | 2020 |
Spatial updating and simulator sickness during steering and jumping in immersive virtual environments T Weißker, A Kunert, B Fröhlich, A Kulik 2018 IEEE conference on virtual reality and 3D user interfaces (VR), 97-104, 2018 | 114 | 2018 |
Multi-ray jumping: comprehensible group navigation for collocated users in immersive virtual reality T Weissker, A Kulik, B Froehlich 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 136-144, 2019 | 41 | 2019 |
Multi-window 3d interaction for collaborative virtual reality A Kunert, T Weissker, B Froehlich, A Kulik IEEE transactions on visualization and computer graphics 26 (11), 3271-3284, 2019 | 37 | 2019 |
Group navigation for guided tours in distributed virtual environments T Weissker, B Froehlich IEEE Transactions on Visualization and Computer Graphics 27 (5), 2524-2534, 2021 | 35 | 2021 |
Getting there together: Group navigation in distributed virtual environments T Weissker, P Bimberg, B Froehlich IEEE transactions on visualization and computer graphics 26 (5), 1860-1870, 2020 | 34 | 2020 |
The collaborative virtual reality neurorobotics lab C Matthes, T Weissker, E Angelidis, A Kulik, S Beck, A Kunert, A Frolov, ... 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1671-1674, 2019 | 24 | 2019 |
An overview of group navigation in multi-user virtual reality T Weissker, P Bimberg, B Froehlich 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021 | 22 | 2021 |
Gaining the High Ground: Teleportation to Mid-Air Targets in Immersive Virtual Environments T Weissker, P Bimberg, AS Gokhale, T Kuhlen, B Froehlich IEEE Transactions on Visualization and Computer Graphics 29 (5), 2467-2477, 2023 | 10 | 2023 |
Holding Hands for Short-Term Group Navigation in Social Virtual Reality T Weissker, P Bimberg, A Kodanda, B Froehlich 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022 | 10 | 2022 |
The massive mobile multiuser framework: enabling ad-hoc realtime interaction on public displays with mobile devices T Weißker, A Berst, J Hartmann, F Echtler Proceedings of the 5th ACM International Symposium on Pervasive Displays …, 2016 | 10 | 2016 |
Virtual Rotations for Maneuvering in Immersive Virtual Environments P Bimberg, T Weissker, A Kulik, B Froehlich Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021 | 8 | 2021 |
Stay Vigilant: The Threat of a Replication Crisis in VR Locomotion Research D Zielasko, T Weissker Proceedings of the 29th ACM Symposium on Virtual Reality Software and …, 2023 | 7 | 2023 |
MMM ball: Showcasing the massive mobile multiuser framework T Weißker, A Berst, J Hartmann, F Echtler Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 6 | 2016 |
ShakeCast: using handshake detection for automated, setup-free exchange of contact data T Weißker, E Genc, A Berst, FD Schreiber, F Echtler Proceedings of the 19th International Conference on Human-Computer …, 2017 | 5 | 2017 |
Tracking multiple collocated htc vive setups in a common coordinate system T Weissker, P Tornow, B Froehlich 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020 | 4 | 2020 |
Towards Discovering Meaningful Historical Relationships in Virtual Reality M Derksen, T Weissker, T Kuhlen, M Botsch 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2023 | 3 | 2023 |
IntenSelect+: Enhancing Score-Based Selection in Virtual Reality M Krüger, T Gerrits, T Römer, T Kuhlen, T Weissker IEEE Transactions on Visualization and Computer Graphics, 2024 | 2 | 2024 |
Group Navigation in Multi-User Virtual Reality T Weißker Bauhaus-Universität Weimar, 2021 | 2 | 2021 |
Try This for Size: Multi-Scale Teleportation in Immersive Virtual Reality T Weissker, M Franzgrote, T Kuhlen IEEE Transactions on Visualization and Computer Graphics, 2024 | 1 | 2024 |