Beyond virtual museums: adopting serious games and extended reality (XR) for user-centred cultural experiences S Doukianou, D Daylamani-Zad, I Paraskevopoulos Visual computing for cultural heritage, 283-299, 2020 | 38 | 2020 |
Implementing an augmented reality and animated infographics application for presentations: effect on audience engagement and efficacy of communication S Doukianou, D Daylamani-Zad, K O’Loingsigh Multimedia Tools and Applications 80 (20), 30969-30991, 2021 | 18 | 2021 |
Game-based lifestyle interventions for adolescents: An evidence-based approach I Dunwell, K Torrens, S Clarke, S Doukianou 2014 International Conference on Interactive Mobile Communication …, 2014 | 7 | 2014 |
Developing gamified elements to influence positive behavioural change towards organisational energy efficiency S O'Connor, S Doukianou, A Mahmoud, R Dixon, D O’Neill, I Dunwell | 3 | 2017 |
A usability evaluation of game-based approaches assessing risk and delayed gratification S Doukianou, P Petridis, I Dunwell, J Cooper 2014 6th International Conference on Games and Virtual Worlds for Serious …, 2014 | 3 | 2014 |
Assessing the Reach and Impact of Game-Based Learning Approaches to Cultural Competency and Behavioural Change I Dunwell, P Petridis, P Lameras, M Hendrix, S Doukianou, M Gaved arXiv preprint arXiv:1402.5037, 2014 | 3 | 2014 |
Assessing the Reach and Impact of Game-Based Learning Approaches to Cultural Competency I Dunwell, P Petridis, P Lameras, M Hendrix, S Doukianou, M Gaved Proceedings of the 2nd International Workshop on Intelligent Digital Games …, 2014 | 3 | 2014 |
Reinforcing rational decision making in a risk elicitation task through visual reasoning S Doukianou, D Daylamani-Zad, P Lameras, I Dunwell | 2 | 2019 |
Framework for Social XR: Navigating Challenges, Ethics, and Opportunities for Authentic Community Engagement S Doukianou, V Lalioti 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2024 | | 2024 |
Art in HCI: A View from the UAL Creative Computing Institute P Perry, R Fiebrink, M Grierson, MJ Brueggemann, S Doukianou, ... | | 2022 |
Using VR, eye tracking and EEG to transform the design of care homes for people with dementia. S Doukianou UK-China Newton Fund Researcher Links Workshop Health and Well-being Through …, 2018 | | 2018 |
The impact of visual elements on rational decision making during risk elicitation tasks S Doukianou Coventry University, 2017 | | 2017 |
Gamifying Organisational Energy Behaviour Change: The OrbEET framework S Doukianou, I Dunwell Behave 2016 4th European Conference on behaviour and Energy Effeciency, 2016 | | 2016 |