Insights From “The Machine Stops” to Better Understand Rational Assumptions in Algorithmic Decision Making and Its Implications for Organizations D Lindebaum, M Vesa, F Den Hond Academy of Management Review 45 (1), 247-263, 2020 | 265 | 2020 |
Gamification of production and logistics operations: Status quo and future directions H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari Journal of Business Research 106, 331-340, 2020 | 220 | 2020 |
Computer games and organization studies M Vesa, J Hamari, JT Harviainen, H Warmelink Organization Studies 38 (2), 273-284, 2017 | 176 | 2017 |
Strategic ethnography 2.0: Four methods for advancing strategy process and practice research M Vesa, E Vaara Strategic organization 12 (4), 288-298, 2014 | 136 | 2014 |
Gamification: Concepts, consequences, and critiques M Vesa, JT Harviainen Journal of Management Inquiry 28 (2), 128-130, 2019 | 75 | 2019 |
Gamification of the work floor: A literature review of gamifying production and logistics operations H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari Proceedings of the 51st Hawaii International Conference on System Sciences …, 2018 | 66 | 2018 |
Artificial intelligence and rationalized unaccountability: Ideology of the elites? M Vesa, J Tienari Organization 29 (6), 1133-1145, 2022 | 42 | 2022 |
Bringing strategy to time, studying strategy as experiential vectors M Vesa, H Franck Scandinavian Journal of Management 29 (1), 23-34, 2013 | 30 | 2013 |
There be Dragons! An Ethnographic Inquiry into the Strategic Practices and Process of World of Warcraft Gamer Groups M Vesa Publications of the Hanken School of Economics, 2013 | 20* | 2013 |
Games-as-a-Disservice: Emergent value co-destruction in platform business models MJ Lehtonen, M Vesa, JT Harviainen Journal of Business Research 141, 564-574, 2022 | 18 | 2022 |
Organizational Gamification: Theories and Practices of Ludified Work in Late Modernity M Vesa Routledge, 2021 | 14 | 2021 |
On the possibility of a paratelic initiation of organizational wrongdoing M Vesa, F Hond, JT Harviainen Journal of Business Ethics 160, 1-15, 2019 | 14 | 2019 |
Massively Multiplayer Online Games as information system: Implications for organizational learning JT Harviainen, M Vesa Simulation and gaming in the network society, 199-214, 2016 | 14 | 2016 |
Book review: werner leodolter digital transformation shaping the subconscious minds of organizations M Vesa Organization Studies 39 (8), 1121-1124, 2018 | 4 | 2018 |
Organizational Gamification: Roots, Readings, Directions. M Vesa Organizational Gamification: Theories and Practices of Ludified Work in Late …, 2021 | 3 | 2021 |
Frames of the Field: Ethnography as Photography M Vesa, MHM Krohn, F den Hond The Routledge Companion to Anthropology and Business, 2020 | 3 | 2020 |
Strategia ja virtuaalisuus M Vesa Toisinajattelua Strategisesta Johtamisesta, 152-165, 2011 | 3 | 2011 |
Participatory budgeting case studies throughout the ages: a longitudinal, thematic, systematic literature study R Bhattarai, L Hassan, M Vesa Proceedings of the 56th Hawaii International Conference on System Sciences …, 2023 | 1 | 2023 |
Strategiset käytännöt verkkoroolipeliympäristöissä – Merkityksiä pelitutkimukselle M Vesa, JT Harviainen Pelitutkimuksen Vuosikirja 2014 1, 51-62, 2014 | 1* | 2014 |
Games, Business, and Gamers: How to Facilitate a Game Accessibility Transition across the Gaming Ecosystem? L Hassan, P Buttler, M Vesa Art and Sustainability Transitions in Business and Society: Theoretical …, 2024 | | 2024 |