University teachers’ ambivalence about the digital transformation of higher education J Sjöberg, P Lilja International Journal of Learning, Teaching and Educational Research 18 (13 …, 2019 | 53 | 2019 |
Chatt som umgängesform: Unga skapar nätgemenskap J Sjöberg Institutionen för barn-och ungdomsvetenskap, Stockholms universitet, 2010 | 25 | 2010 |
Collaborative interactions in problem-solving activities: School children’s orientations while developing digital game designs using smart mobile technology J Sjöberg, E Brooks International Journal of Child-Computer Interaction 33, 100456, 2022 | 20 | 2022 |
A designerly approach as a foundation for school children's computational thinking skills while developing digital games E Brooks, J Sjöberg Proceedings of the interaction design and children conference, 87-95, 2020 | 12 | 2020 |
Problem solving and collaboration when school children develop game designs J Sjöberg, E Brooks Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020 | 9 | 2020 |
Playfulness and Creativity as Vital Features When School Children Develop Game-Based Designs. E Brooks, J Sjöberg Designs for Learning 14 (1), 137-150, 2022 | 8 | 2022 |
Making use of students’ digital habits in higher education: What they already know and what they learn E Hansson, J Sjöberg Journal of Learning Development in Higher Education ISSN 667 (14), 2019, 1759 | 8 | 1759 |
Professional digital competence (PDC) in teacher education–teacher candidates reasoning about programming when involved in problem-solving activities with digital tools E Edstrand, J Sjöberg Journal of Digital Learning in Teacher Education 39 (3), 132-144, 2023 | 7 | 2023 |
Evolving playful and creative activities when school children develop game-based designs E Brooks, J Sjöberg Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI …, 2019 | 6 | 2019 |
The CAR approach: Creative applied research experiences for Master’s students in autonomous platooning G Sidorenko, W Mostowski, A Vinel, J Sjöberg, M Cooney 2021 30th IEEE International Conference on Robot & Human Interactive …, 2021 | 5 | 2021 |
Chatt som umgängesform J Sjöberg Unga skapar nätgemenskap. Institutionen för barn-och ungdomsvetenskap …, 2010 | 5 | 2010 |
Children's Programming of Robots by Designing Fairytales E Brooks, J Sjöberg Digital Learning and Collaborative Practices, 158-174, 2021 | 3 | 2021 |
Academic teachers’ experiences of technology enhanced learning (TEL) in higher education–A Swedish case A Elm, KS Nilsson, A Björkman, J Sjöberg Cogent Education 10 (2), 2237329, 2023 | 2 | 2023 |
Promoting Life-Long Learning Through Flexible Educational Format for Professionals Within AI, Design and Innovation Management J Sjöberg, S Byttner, P Wärnestål, J Burgos, M Holmén International Conference on Design, Learning, and Innovation, 38-47, 2022 | 2 | 2022 |
Understanding school children’s playful experiences through the use of educational robotics-the impact of open-ended designs J Sjöberg, E Brooks International Conference on Human-Computer Interaction, 456-468, 2022 | 2 | 2022 |
Design, Learning, and Innovation: 6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings E Brooks, J Sjöberg, AK Møller Springer Nature, 2022 | 2 | 2022 |
Om pedagogiskt kvalitetsarbete i högre utbildning: vägen framåt Å Nygren, J Sjöberg Högskolepedagogisk debatt, 55-74, 2022 | 2 | 2022 |
Genusrelaterade dilemman i kollaborativa aktiviteter när elever utvecklar speldesign-villkor för aktörskap J Sjöberg, E Brooks Natur och kultur, 2022 | 2 | 2022 |
Playful AI prototypes to support creativity and emotions in learning M Cooney, J Sjöberg International Conference on Design, Learning, and Innovation, 129-140, 2021 | 2 | 2021 |
Discourses of Digital Game Based Learning as a Teaching Method: Design Features and Pedagogical Opportunities Associated with Teachers’ Evaluation of Educational Game Apps J Sjöberg, E Brooks Design, Learning, and Innovation: 5th EAI International Conference, DLI 2020 …, 2021 | 2 | 2021 |