ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users J Gugenheimer, E Stemasov, J Frommel, E Rukzio Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 321 | 2017 |
FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality J Gugenheimer, E Stemasov, H Sareen, E Rukzio Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 54, 2018 | 98 | 2018 |
ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays P Jansen, F Fischbach, J Gugenheimer, E Stemasov, J Frommel, ... Proceedings of the 33rd Annual ACM Symposium on User Interface Software and …, 2020 | 37 | 2020 |
FaceDisplay: Enabling Multi-User Interaction for Mobile Virtual Reality J Gugenheimer, E Stemasov, H Sareen, E Rukzio Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017 | 28 | 2017 |
Mix&Match: Towards Omitting Modelling Through In-situ Remixing of Model Repository Artifacts in Mixed Reality E Stemasov, T Wagner, J Gugenheimer, E Rukzio Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 26 | 2020 |
Can't You Hear Me?: Investigating Personal Soundscape Curation G Haas, E Stemasov, E Rukzio Proceedings of the 17th International Conference on Mobile and Ubiquitous …, 2018 | 23 | 2018 |
The Road to Ubiquitous Personal Fabrication: Modeling-free Instead of Increasingly Simple E Stemasov, E Rukzio, J Gugenheimer IEEE Pervasive Computing 20 (1), 19-27, 2021 | 19 | 2021 |
Movelet: A Self-actuated Movable Bracelet for Positional Haptic Feedback on the User's Forearm D Dobbelstein, E Stemasov, D Besserer, I Stenske, E Rukzio Proceedings of the 2018 ACM International Symposium on Wearable Computers, 33-39, 2018 | 19 | 2018 |
Interactive Auditory Mediated Reality: Towards User-defined Personal Soundscapes. G Haas, E Stemasov, M Rietzler, E Rukzio Conference on Designing Interactive Systems, 2035-2050, 2020 | 16 | 2020 |
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality E Stemasov, T Wagner, J Gugenheimer, E Rukzio Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 13 | 2022 |
Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts E Stemasov, A Botner, E Rukzio, J Gugenheimer Proceedings of the Sixteenth International Conference on Tangible, Embedded …, 2022 | 10 | 2022 |
A Demonstration of ShareVR: Co-Located Experiences for Virtual Reality Between HMD and Non-HMD Users J Gugenheimer, E Stemasov, J Frommel, E Rukzio 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 755-756, 2018 | 7 | 2018 |
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces E Stemasov, D Ledo, G Fitzmaurice, F Anderson Proceedings of the 2023 ACM Designing Interactive Systems Conference, 212-229, 2023 | 4 | 2023 |
Enabling Ubiquitous Personal Fabrication by Deconstructing Established Notions of Artifact Modeling E Stemasov Adjunct Proceedings of the 34th Annual ACM Symposium on User Interface …, 2021 | 4 | 2021 |
BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality E Stemasov, J Hohn, M Cordts, A Schikorr, E Rukzio, J Gugenheimer Proceedings of the ACM on Human-Computer Interaction 7 (ISS), 64-92, 2023 | 3 | 2023 |
Augmenting Human Hearing Through Interactive Auditory Mediated Reality E Stemasov, G Haas, M Rietzler, E Rukzio Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface …, 2018 | 3 | 2018 |
Design Where and When Necessary–In-Situ Remixing for Prototyping Electronics E Stemasov, A Askari Beyond Prototyping Boards: Future Paradigms for Electronics Toolkits CHI2023 …, 2023 | 1 | 2023 |
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication E Stemasov, S Demharter, M Rädler, J Gugenheimer, E Rukzio Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-22, 2024 | | 2024 |
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology E Stemasov, T Wagner, A Askari, J Janek, O Rajabi, A Schikorr, ... Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-20, 2024 | | 2024 |
To Boldly Prototype What Everyone Has Prototyped Before: The Voyages and Perspectives of Prototyping Novices A Askari, E Stemasov Beyond Prototyping Boards: Future Paradigms for Electronics Toolkits CHI2023 …, 2023 | | 2023 |