Narrative game mechanics T Dubbelman Interactive Storytelling: 9th International Conference on Interactive …, 2016 | 101 | 2016 |
Playing the hero: How games take the concept of storytelling from representation to presentation T Dubbelman Journal of Media Practice 12 (2), 157-172, 2011 | 37 | 2011 |
An integrated and iterative research direction for interactive digital narrative H Koenitz, T Dubbelman, N Knoller, C Roth Interactive Storytelling: 9th International Conference on Interactive …, 2016 | 30 | 2016 |
Narratives of being there: computer games, presence and fictional worlds T Dubbelman Utrecht University, 2013 | 17 | 2013 |
Interactive digital narratives (IDN) for change: Educational approaches and challenges in a project focused on migration T Dubbelman, C Roth, H Koenitz Interactive Storytelling: 11th International Conference on Interactive …, 2018 | 16 | 2018 |
Repetition, reward and mastery: the value of game design patterns for the analysis of narrative game mechanics T Dubbelman Interactive Storytelling: 10th International Conference on Interactive …, 2017 | 11 | 2017 |
An educational program in interactive narrative design H Koenitz, T Dubbelman, C Roth Interactive Storytelling: 12th International Conference on Interactive …, 2019 | 10 | 2019 |
Interactive narrative design beyond the secret art status: A method to verify design conventions for interactive narrative H Koenitz, C Roth, T Dubbelman, N Knoller MATLIT: Materialidades da Literatura 6 (1), 107-119, 2018 | 8 | 2018 |
Teaching narrative design T Dubbelman Narrative mechanics: strategies and meanings in games and real life 82, 79, 2021 | 7 | 2021 |
What is a convention in interactive narrative design? H Koenitz, C Roth, T Dubbelman, N Knoller Interactive Storytelling: 10th International Conference on Interactive …, 2017 | 7 | 2017 |
Designing stories: practices of narrative in 3D computer games T Dubbelman Proceedings of the 2011 ACM SIGGRAPH Symposium on Video Games, 37-41, 2011 | 7 | 2011 |
The Art of Being There. Artistic Practices of Presence in Narrative Media T Dubbelman Ludotopia 2011 Conference, February 24, 2011 | 6 | 2011 |
Card-Based Methods in Interactive Narrative Prototyping H Koenitz, T Dubbelman, N Knoller, C Roth, M Haahr, D Sezen, TI Sezen Interactive Storytelling: 11th International Conference on Interactive …, 2018 | 5 | 2018 |
Engaging the community in collecting interactive narrative design conventions H Koenitz, C Roth, T Dubbelman Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 4 | 2018 |
Narrative in Transition. How New Media Change Our Experience of Stories T Dubbelman | 4 | 2014 |
Educating interactive narrative designers: Cornerstones of a program H Koenitz, C Roth, T Dubbelman Transactions of the Digital Games Research Association 5 (3), 2021 | 2 | 2021 |
“Clementine will remember that”–Methods to Establish Design Conventions for Video Game Narrative H Koenitz, C Roth, N Knoller, T Dubbelman Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018 | 2 | 2018 |
Narratives of Being There T Dubbelman Computer games, presence and fictional worlds. PhD the-sis. Utrecht: Utrecht …, 2013 | 2 | 2013 |
Een theoretische verkenning naar de narratieve logica achter hedendaagse computerspellen T Dubbelman Tijdschrift voor Communicatiewetenschap 39 (4), 2011 | 2 | 2011 |
Methods in Interactive Narrative Pedagogy: Cardbased Prototyping D Sezen, TI Sezen, H Koenitz, T Dubbelman, M Haahr, MP Eladhari, ... | | 2020 |