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Teun Dubbelman
Teun Dubbelman
Avans University of Applied Sciences
在 avans.nl 的电子邮件经过验证
标题
引用次数
引用次数
年份
Narrative game mechanics
T Dubbelman
Interactive Storytelling: 9th International Conference on Interactive …, 2016
1012016
Playing the hero: How games take the concept of storytelling from representation to presentation
T Dubbelman
Journal of Media Practice 12 (2), 157-172, 2011
372011
An integrated and iterative research direction for interactive digital narrative
H Koenitz, T Dubbelman, N Knoller, C Roth
Interactive Storytelling: 9th International Conference on Interactive …, 2016
302016
Narratives of being there: computer games, presence and fictional worlds
T Dubbelman
Utrecht University, 2013
172013
Interactive digital narratives (IDN) for change: Educational approaches and challenges in a project focused on migration
T Dubbelman, C Roth, H Koenitz
Interactive Storytelling: 11th International Conference on Interactive …, 2018
162018
Repetition, reward and mastery: the value of game design patterns for the analysis of narrative game mechanics
T Dubbelman
Interactive Storytelling: 10th International Conference on Interactive …, 2017
112017
An educational program in interactive narrative design
H Koenitz, T Dubbelman, C Roth
Interactive Storytelling: 12th International Conference on Interactive …, 2019
102019
Interactive narrative design beyond the secret art status: A method to verify design conventions for interactive narrative
H Koenitz, C Roth, T Dubbelman, N Knoller
MATLIT: Materialidades da Literatura 6 (1), 107-119, 2018
82018
Teaching narrative design
T Dubbelman
Narrative mechanics: strategies and meanings in games and real life 82, 79, 2021
72021
What is a convention in interactive narrative design?
H Koenitz, C Roth, T Dubbelman, N Knoller
Interactive Storytelling: 10th International Conference on Interactive …, 2017
72017
Designing stories: practices of narrative in 3D computer games
T Dubbelman
Proceedings of the 2011 ACM SIGGRAPH Symposium on Video Games, 37-41, 2011
72011
The Art of Being There. Artistic Practices of Presence in Narrative Media
T Dubbelman
Ludotopia 2011 Conference, February 24, 2011
62011
Card-Based Methods in Interactive Narrative Prototyping
H Koenitz, T Dubbelman, N Knoller, C Roth, M Haahr, D Sezen, TI Sezen
Interactive Storytelling: 11th International Conference on Interactive …, 2018
52018
Engaging the community in collecting interactive narrative design conventions
H Koenitz, C Roth, T Dubbelman
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
42018
Narrative in Transition. How New Media Change Our Experience of Stories
T Dubbelman
42014
Educating interactive narrative designers: Cornerstones of a program
H Koenitz, C Roth, T Dubbelman
Transactions of the Digital Games Research Association 5 (3), 2021
22021
“Clementine will remember that”–Methods to Establish Design Conventions for Video Game Narrative
H Koenitz, C Roth, N Knoller, T Dubbelman
Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018
22018
Narratives of Being There
T Dubbelman
Computer games, presence and fictional worlds. PhD the-sis. Utrecht: Utrecht …, 2013
22013
Een theoretische verkenning naar de narratieve logica achter hedendaagse computerspellen
T Dubbelman
Tijdschrift voor Communicatiewetenschap 39 (4), 2011
22011
Methods in Interactive Narrative Pedagogy: Cardbased Prototyping
D Sezen, TI Sezen, H Koenitz, T Dubbelman, M Haahr, MP Eladhari, ...
2020
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