Flash photography enhancement via intrinsic relighting E Eisemann, F Durand ACM transactions on graphics (TOG) 23 (3), 673-678, 2004 | 898 | 2004 |
Gigavoxels: Ray-guided streaming for efficient and detailed voxel rendering C Crassin, F Neyret, S Lefebvre, E Eisemann Proceedings of the 2009 symposium on Interactive 3D graphics and games, 15-22, 2009 | 443 | 2009 |
Interactive indirect illumination using voxel cone tracing C Crassin, F Neyret, M Sainz, S Green, E Eisemann Computer Graphics Forum 30 (7), 1921-1930, 2011 | 358 | 2011 |
Approximated and user steerable tSNE for progressive visual analytics N Pezzotti, BPF Lelieveldt, L van der Maaten, T Höllt, E Eisemann, ... IEEE transactions on visualization and computer graphics 23 (7), 1739-1752, 2016 | 335 | 2016 |
Visual analysis of mass cytometry data by hierarchical stochastic neighbour embedding reveals rare cell types V van Unen, T Höllt, N Pezzotti, N Li, MJT Reinders, E Eisemann, ... Nature communications 8 (1), 1740, 2017 | 235 | 2017 |
Deepeyes: Progressive visual analytics for designing deep neural networks N Pezzotti, T Höllt, J Van Gemert, BPF Lelieveldt, E Eisemann, A Vilanova IEEE transactions on visualization and computer graphics 24 (1), 98-108, 2018 | 218 | 2018 |
A 30 m Resolution Surface Water Mask Including Estimation of Positional and Thematic Differences Using Landsat 8, SRTM and OpenStreetMap: A Case Study in the Murray-Darling … G Donchyts, J Schellekens, H Winsemius, E Eisemann, N van de Giesen Remote Sensing 8 (5), 386, 2016 | 201 | 2016 |
Fast scene voxelization and applications E Eisemann, X Décoret Proceedings of the 2006 symposium on Interactive 3D graphics and games, 71-78, 2006 | 190 | 2006 |
Hierarchical stochastic neighbor embedding N Pezzotti, T Höllt, B Lelieveldt, E Eisemann, A Vilanova Computer Graphics Forum 35 (3), 21-30, 2016 | 167 | 2016 |
A perceptual model for disparity P Didyk, T Ritschel, E Eisemann, K Myszkowski, HP Seidel ACM Transactions on Graphics (TOG) 30 (4), 1-10, 2011 | 161 | 2011 |
Single-pass GPU solid voxelization for real-time applications E Eisemann, X Décoret Proceedings of graphics interface 2008, 73-80, 2008 | 153* | 2008 |
Real-time shadows E Eisemann, M Schwarz, U Assarsson, M Wimmer AK Peters/CRC Press, 2016 | 144* | 2016 |
Cytosplore: Interactive Immune Cell Phenotyping for Large Single‐Cell Datasets T Höllt, N Pezzotti, V van Unen, F Koning, E Eisemann, B Lelieveldt, ... Computer Graphics Forum 35 (3), 171-180, 2016 | 142 | 2016 |
Real-time lens blur effects and focus control S Lee, E Eisemann, HP Seidel ACM Transactions on Graphics (TOG) 29 (4), 65, 2010 | 136 | 2010 |
A reconfigurable camera add-on for high dynamic range, multispectral, polarization, and light-field imaging A Manakov, J Restrepo, O Klehm, R Hegedus, E Eisemann, HP Seidel, ... ACM Transactions on Graphics 32 (4), 47: 1-47: 14, 2013 | 128 | 2013 |
Automatic photo-to-terrain alignment for the annotation of mountain pictures L Baboud, M Čadík, E Eisemann, HP Seidel CVPR 2011, 41-48, 2011 | 126 | 2011 |
Physically-based real-time lens flare rendering M Hullin, E Eisemann, HP Seidel, S Lee ACM Transactions on Graphics (TOG) 30 (4), 108, 2011 | 96 | 2011 |
GPGPU Linear Complexity t-SNE Optimization. N Pezzotti, J Thijssen, A Mordvintsev, T Hollt, BL Van, BPF Lelieveldt, ... IEEE transactions on visualization and computer graphics, 2019 | 91* | 2019 |
Depth-of-field rendering with multiview synthesis S Lee, E Eisemann, HP Seidel ACM Transactions on Graphics (TOG) 28 (5), 134, 2009 | 90 | 2009 |
An interactive simulation and visualization tool for flood analysis usable for practitioners JG Leskens, C Kehl, T Tutenel, T Kol, G de Haan, G Stelling, E Eisemann Mitigation and Adaptation Strategies for Global Change, 1-18, 2015 | 86 | 2015 |