More than Meets the Eye: The Benefits of Augmented Reality and Holographic Displays for Digital Cultural Heritage I Pedersen, N Gale, P Mirza-Babei, S Reid Journal on Computing and Cultural Heritage (JOCCH) 10 (2), 11:1-11:15, 2017 | 138 | 2017 |
Ready to Wear: A Rhetoric of Wearable Computers and Reality-Shifting Media I Pedersen Parlor Press, 2013 | 84 | 2013 |
Developing social robots for aging populations: A literature review of recent academic sources I Pedersen, S Reid, K Aspevig Sociology Compass 12 (6), e12585, 2018 | 76 | 2018 |
Metaphors, mental models, and multiplicity: Understanding student perception of digital literacy JCK Tham, KD Burnham, DL Hocutt, N Ranade, J Misak, AH Duin, ... Computers and Composition 59, 2021 | 52 | 2021 |
Embodied Computing: Wearables, Implantables, Embeddables, Ingestibles (edited by Isabel Pedersen and Andrew Iliadis) I Pedersen, A Iliadis The MIT Press, 2020 | 51 | 2020 |
Heuristic guidelines for playful wearable augmented reality applications N Gale, P Mirza-Babaei, I Pedersen Proceedings of the 2015 annual symposium on computer-human interaction in …, 2015 | 31 | 2015 |
Ready to wear (or not): Examining the rhetorical impact of proposed wearable devices I Pedersen 2013 IEEE International Symposium on Technology and Society (ISTAS): Social …, 2013 | 29 | 2013 |
Who exactly is trying to help us? The ethos of help systems in popular computer applications N Randall, I Pedersen Proceedings of the 16th annual international conference on Computer …, 1998 | 28 | 1998 |
The fabric of digital life: Uncovering sociotechnical tradeoffs in embodied computing through metadata A Iliadis, I Pedersen Journal of Information, Communication and Ethics in Society 16 (3), 311-327, 2018 | 26 | 2018 |
Radiating centers: augmented reality and human-centric design I Pedersen 2009 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2009 | 26 | 2009 |
Being Jacob: Young children, automedial subjectivity, and child social media influencers I Pedersen, K Aspevig M/C Journal 21 (2), 2018 | 22 | 2018 |
Writing futures: Collaborative, algorithmic, autonomous AH Duin, I Pedersen Springer, 2021 | 19 | 2021 |
Will the Body Become a Platform? Body Networks, Datafied Bodies, and AI Futures I Pedersen Embodied Computing: Wearables, Implantables, Embeddables, Ingestibles …, 2020 | 19 | 2020 |
A semiotics of human actions for wearable augmented reality interfaces I Pedersen Walter de Gruyter 2005 (155), 183-200, 2005 | 19 | 2005 |
Looking Good on Whose Terms? Ambiguity in Two Kellogg's Special K® Print Advertisements I Pedersen Social Semiotics 12 (2), 169-181, 2002 | 19 | 2002 |
Elysium as a critical dystopia T Mirrlees, I Pedersen International Journal of Media & Cultural Politics 12 (3), 305-322, 2016 | 18 | 2016 |
Playing as a mutant in a virtual world: Understanding overlapping story worlds in popular culture video games J Rowsell, I Pedersen, D Trueman Literacy 48 (1), 47-53, 2014 | 15 | 2014 |
‘One Day…': Google's Project Glass, integral reality and predictive advertising L Encheva, I Pedersen Continuum 28 (2), 235-246, 2014 | 15 | 2014 |
Augmentation Technologies and Artificial Intelligence in Technical Communication: Designing Ethical Futures AH Duin, I Pedersen Routledge, 2023 | 13 | 2023 |
Exoskeletons, transhumanism, and culture: performing superhuman feats I Pedersen, T Mirrlees IEEE Technology and Society Magazine 36 (1), 37-45, 2017 | 13 | 2017 |