Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames M Pirovano, E Surer, R Mainetti, PL Lanzi, NA Borghese Entertainment Computing 14, 55-65, 2016 | 142 | 2016 |
Self-adaptive games for rehabilitation at home M Pirovano, R Mainetti, G Baud-Bovy, PL Lanzi, NA Borghese 2012 IEEE Conference on Computational Intelligence and Games (CIG), 179-186, 2012 | 136 | 2012 |
Usability and effects of an exergame-based balance training program S Wüest, NA Borghese, M Pirovano, R Mainetti, R van de Langenberg, ... GAMES FOR HEALTH: Research, Development, and Clinical Applications 3 (2 …, 2014 | 110 | 2014 |
Intelligent game engine for rehabilitation (IGER) M Pirovano, R Mainetti, G Baud-Bovy, PL Lanzi, NA Borghese IEEE Transactions on Computational Intelligence and AI in Games 8 (1), 43-55, 2014 | 64 | 2014 |
Autonomous rehabilitation at stroke patients home for balance and gait: safety, usability and compliance of a virtual reality system JP Held, B Ferrer, R Mainetti, A Steblin, B Hertler, A Moreno-Conde, ... European journal of physical and rehabilitation medicine, 2017 | 56 | 2017 |
An intelligent game engine for the at-home rehabilitation of stroke patients NA Borghese, R Mainetti, M Pirovano, PL Lanzi 2013 IEEE 2nd International Conference on Serious Games and Applications for …, 2013 | 51 | 2013 |
Duckneglect: video-games based neglect rehabilitation R Mainetti, A Sedda, M Ronchetti, G Bottini, NA Borghese Technology and Health Care 21 (2), 97-111, 2013 | 50 | 2013 |
An integrated low-cost system for at-home rehabilitation NA Borghese, M Pirovano, R Mainetti, PL Lanzi 2012 18th International Conference on Virtual Systems and Multimedia, 553-556, 2012 | 49 | 2012 |
Using virtual reality to rehabilitate neglect A Sedda, NA Borghese, M Ronchetti, R Mainetti, F Pasotti, G Beretta, ... Behavioural Neurology 26 (3), 183-185, 2013 | 29 | 2013 |
Multi-exergames to set targets and supplement the intensified conventional balance training in patients with stroke: a randomized pilot trial I Cikajlo, M Rudolf, R Mainetti, NA Borghese Frontiers in psychology 11, 572, 2020 | 27 | 2020 |
Exergames encouraging exploration of hemineglected space in stroke patients with visuospatial neglect: a feasibility study BC Tobler-Ammann, E Surer, ED de Bruin, M Rabuffetti, NA Borghese, ... JMIR serious games 5 (3), e7923, 2017 | 25 | 2017 |
Apparatus and method for rehabilitation employing a game engine NA Borghese, PL Lanzi, R Mainetti, M Pirovano US Patent App. 13/911,577, 2014 | 22 | 2014 |
Exergaming for balance training, transparent monitoring, and social inclusion of community-dwelling elderly F Lunardini, N Basilico, E Ambrosini, J Essenziale, R Mainetti, ... 2017 IEEE 3rd International Forum on Research and Technologies for Society …, 2017 | 15 | 2017 |
The design of a comprehensive game engine for rehabilitation M Pirovano, PL Lanzi, R Mainetti, NA Borghese 2013 IEEE International Games Innovation Conference (IGIC), 209-215, 2013 | 15 | 2013 |
IGER: A game engine specifically tailored to rehabilitation M Pirovano, PL Lanzi, R Mainetti, NA Borghese Games for Health: Proceedings of the 3rd european conference on gaming and …, 2013 | 14 | 2013 |
Hand rehabilitation and telemonitoring through smart toys NA Borghese, J Essenziale, R Mainetti, E Mancon, R Pagliaro, G Pajardi Sensors 19 (24), 5517, 2019 | 12 | 2019 |
An empathic virtual caregiver for assistance in exer-game-based rehabilitation therapies A Tironi, R Mainetti, M Pezzera, NA Borghese 2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019 | 12 | 2019 |
Serious games for improving genetic literacy and genetic risk awareness in the general public: protocol for a randomized controlled trial S Oliveri, R Mainetti, A Gorini, I Cutica, G Candiani, NA Borghese, ... JMIR research protocols 7 (12), e9288, 2018 | 12 | 2018 |
A cloud-based platform for effective supervision of autonomous home rehabilitation through exer-games NA Borghese, M Pezzera, R Mainetti, J Essenziale, R Cazzaniga, ... 2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018 | 12 | 2018 |
Game engines and exergames to guide rehabilitation at home M Pirovano, R Mainetti, PL Lanzi, NA Borghese Replace, Repair, Restore, Relieve–Bridging Clinical and Engineering …, 2014 | 10 | 2014 |