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Anne Ozdowska
Anne Ozdowska
在 anu.edu.au 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Active versus passive screen time for young children
P Sweetser, D Johnson, A Ozdowska, P Wyeth
Australasian Journal of Early Childhood 37 (4), 94-98, 2012
1622012
GameFlow in different game genres and platforms
P Sweetser, D Johnson, P Wyeth, A Anwar, Y Meng, A Ozdowska
Computers in Entertainment (CIE) 15 (3), 1-24, 2017
842017
GameFlow heuristics for designing and evaluating real-time strategy games
P Sweetser, D Johnson, P Wyeth, A Ozdowska
Proceedings of the 8th Australasian Conference on Interactive Entertainment …, 2012
622012
Using assistive technology with SRSD to support students on the autism spectrum with persuasive writing
A Ozdowska, P Wyeth, S Carrington, J Ashburner
British Journal of Educational Technology 52 (2), 934-959, 2021
242021
GameFlow in Different Game Genres and Platforms. Comput. Entertain. 15, 3, Article 1 (April 2017), 24 pages
P Sweetser, D Johnson, P Wyeth, A Anwar, Y Meng, A Ozdowska
132017
A scoping review of heuristics in videos games research: Definitions, development, application, and operationalisation
A Ozdowska, P Sweetser, M Daiiani
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 402-424, 2023
22023
Tutorial Level Design Guidelines for 2D Fighting Games
M Ibrahim, P Sweetser, A Ozdowska
Proceedings of the 18th International Conference on the Foundations of …, 2023
12023
Overcoming difficulties with written expression
A Ozdowska, J Ashburner, P Wyeth, S Carrington, L Macdonald
Brisbane: Cooperative Research Centre for Living with Autism. Copies of this …, 2018
12018
GameFlow Affordances: Towards a Tool for Designing Gameful Experiences
P Sweetser, A Ozdowska
Extended Abstracts of the CHI Conference on Human Factors in Computing …, 2024
2024
Overcoming difficulties with written expression for students on the autism spectrum
AL Ozdowska
Queensland University of Technology, 2019
2019
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