Determining the effect of stress on analytical skills performance in digital decision games towards an unobtrusive measure of experienced stress in gameplay scenarios J Steinrücke, BP Veldkamp, T De Jong Computers in human behavior 99, 144-155, 2019 | 18 | 2019 |
Information literacy skills assessment in digital crisis management training for the safety domain: developing an unobtrusive method J Steinrücke, BP Veldkamp, T de Jong Frontiers in Education 5, 140, 2020 | 9 | 2020 |
The effect of self-reflection on information usage and information literacy in a digital serious game J Steinrücke, BP Veldkamp, T de Jong Computers and Education Open 4, 100133, 2023 | 3 | 2023 |
Data2Game: Towards an Integrated Demonstrator J Steinrücke, P Mavromoustakos-Blom, J Stegeren, Y Attema, S Bakkes, ... International Conference on Applied Human Factors and Ergonomics, 239-247, 2021 | 1 | 2021 |
Does giving students feedback on their concept maps through an on-screen avatar or a humanoid robot make a difference? B Sisman, J Steinrücke, T de Jong International Journal of Social Robotics, 1-14, 2024 | | 2024 |
Digital game-based learning in crisis management decision-making: Unobtrusive assessment measures and intervention evaluation J Steinrücke | | 2021 |
The Relationships between Online Vigilance, Mental Health, Stress, and Fear of Missing Out: A Cross-Sectional Study M Petkovski, C Rosen, N Lehmann, L Baune, J Steinrücke, ... Mental Health, Stress, and Fear of Missing Out: A Cross-Sectional Study, 0 | | |