Analysis of the Protocols Used to Assess Virtual Players in Multi-player Computer Games C Even, AG Bosser, C Buche International Work-Conference on Artificial Neural Networks 10306, 657-668, 2017 | 9 | 2017 |
Autonomous virtual player in a video game imitating human players: the ORION framework C Buche, C Even, J Soler 2018 International Conference on Cyberworlds (CW), 108-113, 2018 | 8 | 2018 |
Supporting Social Skills Rehabilitation with Virtual Storytelling. C Even, AG Bosser, JF Ferreira, C Buche, F Stéphan, M Cavazza, ... FLAIRS Conference, 329-334, 2016 | 8 | 2016 |
Bot believability assessment: A novel protocol & analysis of judge expertise C Even, AG Bosser, C Buche 2018 International Conference on Cyberworlds (CW), 96-101, 2018 | 6 | 2018 |
Orion: A Generic Model and Tool for Data Mining C Buche, C Even, J Soler Transactions on Computational Science XXXVI: Special Issue on Cyberworlds …, 2020 | 5 | 2020 |
Assessing the believability of computer players in video games: A new protocol and computer tool C Even, AG Bosser, C Buche Frontiers in Computer Science 3, 774763, 2021 | 2 | 2021 |
Apprentissage de comportements crédibles par imitation du comportement humain en environnement virtuel C Even École nationale d'ingénieurs de Brest, 2019 | | 2019 |
Proposal of a Protocol and a Computer Tool for Assessing the Believability of Virtual Players in Multiplayer Video Games C Even ENIB, 2019 | | 2019 |
Therapeutic game based on narrative generation techniques for Schizophrenia - Master Thesis C Even, AG Bosser, C Buche, JF Ferreira | | 2015 |