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Carlo Harvey
Carlo Harvey
在 bcu.ac.uk 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
A robot arm digital twin utilising reinforcement learning
M Matulis, C Harvey
Computers & Graphics 95, 106-114, 2021
1212021
Improving accessibility to intangible cultural heritage preservation using virtual reality
E Selmanović, S Rizvic, C Harvey, D Boskovic, V Hulusic, M Chahin, ...
Journal on Computing and Cultural Heritage (JOCCH) 13 (2), 1-19, 2020
1142020
Acoustic rendering and auditory–visual cross‐modal perception and interaction
V Hulusic, C Harvey, K Debattista, N Tsingos, S Walker, D Howard, ...
Computer Graphics Forum 31 (1), 102-131, 2012
682012
VR Video Storytelling for Intangible Cultural Heritage Preservation.
E Selmanovic, S Rizvic, C Harvey, D Boskovic, V Hulusic, M Chahin, ...
The Eurographics Association, 2018
372018
A comparison between expert and beginner learning for motor skill development in a virtual reality serious game
C Harvey, E Selmanović, J O’Connor, M Chahin
The Visual Computer 37 (1), 3-17, 2021
252021
First Time User Experiences in mobile games: An evaluation of usability
L Barnett, C Harvey, C Gatzidis
Entertainment Computing 27, 82-88, 2018
242018
Multisensory Virtual Experience of Tanning in Medieval Coventry
KDAC Yuanfa Dong, Mark Webb, Carlo Harvey
EUROGRAPHICS Workshop on Graphics and Cultural Heritage, 2017
19*2017
Subjective evaluation of high-fidelity virtual environments for driving simulations
K Debattista, T Bashford-Rogers, C Harvey, B Waterfield, A Chalmers
IEEE Transactions on Human-Machine Systems 48 (1), 30-40, 2017
162017
Audio-visual-olfactory resource allocation for tri-modal virtual environments
E Doukakis, K Debattista, T Bashford-Rogers, A Dhokia, A Asadipour, ...
IEEE transactions on visualization and computer graphics 25 (5), 1865-1875, 2019
132019
Validity of virtual reality training for motor skill development in a serious game
C Harvey, E Selmanovic, J O'Connor, M Chahin
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
112018
Multi‐Modal Perception for Selective Rendering
C Harvey, K Debattista, T Bashford‐Rogers, A Chalmers
Computer Graphics Forum 36 (1), 172-183, 2017
112017
Learning to observe: Approximating human perceptual thresholds for detection of suprathreshold image transformations
A Dolhasz, C Harvey, I Williams
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020
72020
Olfaction and Selective Rendering
C Harvey, T Bashford-Rogers, K Debattista, E Doukakis, A Chalmers
Computer Graphics Forum, 2017
72017
Audiovisual resource allocation for bimodal virtual environments
E Doukakis, K Debattista, C Harvey, T Bashford‐Rogers, A Chalmers
Computer Graphics Forum 37 (1), 172-183, 2018
62018
A texture superpixel approach to semantic material classification for acoustic geometry tagging
M Colombo, A Dolhasz, C Harvey
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
42021
An Investigation into Usability and First Time User Experiences within a Mobile Gaming Context
CH Lawrence Barnett, Christos Gatzidis
Edutainment, 2017
4*2017
Influence of active listening on eye movements while viewing images of concert halls.
A Minors, C Harvey
Psychomusicology: Music, Mind, and Brain 25 (3), 345, 2015
42015
The Effect of Discretised and Fully Converged Spatialised Sound on Directional Attention and Distraction.
C Harvey, S Walker, T Bashford-Rogers, K Debattista, A Chalmers
TPCG, 191-198, 2010
42010
A neat approach to wave generation in tower defense games
D Hind, C Harvey
2022 International Conference on Interactive Media, Smart Systems and …, 2022
32022
A computer vision inspired automatic acoustic material tagging system for virtual environments
M Colombo, A Dolhasz, C Harvey
2020 IEEE Conference on Games (CoG), 736-739, 2020
32020
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