关注
Loutfouz Zaman
Loutfouz Zaman
Ontario Tech University
在 ontariotechu.ca 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
GEM-NI A System for Creating and Managing Alternatives In Generative Design
L Zaman, W Stuerzlinger, C Neugebauer, R Woodbury, M Elkhaldi, ...
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
732015
The effect of animation, dual view, difference layers, and relative re-layout in hierarchical diagram differencing.
L Zaman, A Kalra, W Stuerzlinger
Graphics Interface 2011, 183-190, 2011
512011
Touchscreens vs. traditional controllers in handheld gaming
L Zaman, D Natapov, RJ Teather
Proceedings of the international academic conference on the future of game …, 2010
442010
The design and realization of CoViD: a system for collaborative virtual 3D design
W Stuerzlinger, L Zaman, A Pavlovych, JY Oh
Virtual Reality 10, 135-147, 2006
292006
Evaluation of nano-stick, foam buttons, and other input methods for gameplay on touchscreen phones
L Zaman, IS MacKenzie
International Conference on Multimedia and Human-Computer Interaction-MHCI 1 …, 2013
192013
Exploring alternatives with unreal engine’s blueprints visual scripting system
E Chu, L Zaman
Entertainment Computing 36, 100388, 2021
162021
MACE: a new Interface for comparing and editing of multiple alternative documents for generative design
L Zaman, W Stuerzlinger, C Neugebauer
Proceedings of the 2017 ACM symposium on document engineering, 67-76, 2017
142017
GEM-NI+ Leveraging Difference Visualization and Multiple Displays for Supporting Multiple Complex Generative Design Alternatives
L Zaman, C Neugebauer, W Stuerzlinger, R Woodbury
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
92018
Echo: Analyzing gameplay sessions by reconstructing them from recorded data
D MacCormick, L Zaman
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
72020
Social Spending: An Empirical Study on Peer Pressure and Player Spending in Games
W Wang, L Zaman
HCI in Games: First International Conference, HCI-Games 2019, Held as Part …, 2019
72019
Jessy: A conversational assistant for tutoring digital board games
M Allameh, L Zaman
Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021
62021
DARLS: differencing and merging diagrams using dual view, animation, re-layout, layers and a storyboard
L Zaman, A Kalra, W Stuerzlinger
CHI'11 Extended Abstracts on Human Factors in Computing Systems, 1657-1662, 2011
62011
UniNet: A mixed reality driving simulator
DF Arppe
University of Ontario Institute of Technology (Canada), 2020
52020
SuBViS: the use of subjunctive visual programming environments for exploring alternatives in game development
D MacCormick, L Zaman
Proceedings of the 14th International Conference on the Foundations of …, 2019
42019
FRVRIT: A tool for full body virtual reality game evaluation
D MacCormick, A Sangalang, J Rushing, RS Jagpal, P Mirza-Babaei, ...
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
42019
Echoing the Gameplay: Analyzing Gameplay Sessions across Genres by Reconstructing Them from Recorded Data
D MacCormick, L Zaman
International Journal of Human–Computer Interaction 39 (1), 52-84, 2023
32023
Predicting subscription renewal using binary classification in World of Warcraft
MY Hossain, E Azizi, L Zaman
Entertainment Computing 44, 100522, 2023
32023
NCCollab: collaborative behavior tree authoring in game development
MY Hossain, L Zaman
Multimedia Tools and Applications 82 (3), 4671-4708, 2023
32023
Chromotype: A computer-assisted design tool for palette generation
SN Stahlke, L Zaman
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
32018
Automatic Bug Detection in Games using LSTM Networks
E Azizi, L Zaman
2023 IEEE Conference on Games (CoG), 1-4, 2023
22023
系统目前无法执行此操作,请稍后再试。
文章 1–20