Game learning analytics: Learning analytics for serious games M Freire, Á Serrano-Laguna, B Manero Iglesias, I Martínez-Ortiz, ... Learning, design, and technology: An international compendium of theory …, 2023 | 200 | 2023 |
An instrument to build a gamer clustering framework according to gaming preferences and habits B Manero, J Torrente, M Freire, B Fernández-Manjón Computers in Human Behavior 62, 353-363, 2016 | 99 | 2016 |
Can educational video games increase high school students' interest in theatre? B Manero, J Torrente, Á Serrano, I Martínez-Ortiz, B Fernández-Manjón Computers & education 87, 182-191, 2015 | 86 | 2015 |
A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes Á Serrano-Laguna, B Manero, M Freire, B Fernández-Manjón Multimedia Tools and applications 77, 2849-2871, 2018 | 80 | 2018 |
Investigating the impact of gaming habits, gender, and age on the effectiveness of an educational video game: An exploratory study B Manero, J Torrente, C Fernandez-Vara, B Fernandez-Manjon IEEE Transactions on Learning Technologies 10 (2), 236-246, 2016 | 51 | 2016 |
Serious games: A journey from research to application P Moreno-Ger, I Martinez-Ortiz, M Freire, B Manero, B Fernandez-Manjon 2014 IEEE Frontiers in education conference (FIE) proceedings, 1-4, 2014 | 40 | 2014 |
Learning analytics and educational games: lessons learned from practical experience Á Serrano-Lagunaa, J Torrentea, B Maneroa, Á del Blancoa, ... Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014 | 33 | 2014 |
E-Learning Takes the Stage: From La Dama Boba to a Serious Game B Manero, C Fernández-Vara, B Fernández-Manjón IEEExplore, 0 | 30* | |
Emotions-responsive audiences for VR public speaking simulators based on the speakers' voice M El-Yamri, A Romero-Hernandez, M Gonzalez-Riojo, B Manero 2019 IEEE 19th international conference on advanced learning technologies …, 2019 | 23 | 2019 |
Designing a VR game for public speaking based on speakers features: a case study M El-Yamri, A Romero-Hernandez, M Gonzalez-Riojo, B Manero Smart Learning Environments 6 (1), 12, 2019 | 22 | 2019 |
Building a scalable game engine to teach computer science languages Á Serrano-Laguna, J Torrente, BM Iglesias, B Fernández-Manjón IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 10 (4), 253-261, 2015 | 21 | 2015 |
Amplifying applied game development and uptake P Hollins, W Westera, BM Iglesias European Conference on Games Based Learning, 234, 2015 | 18 | 2015 |
STANISLAVKY’S SYSTEM AS A GAME DESIGN METHOD: A CASE STUDY B Manero, C Fernández-Vara, B Fernández-Manjón DIGRA 2013: DeFagging game studies, 2013 | 18 | 2013 |
E-learning a escena: De La Dama Boba a Juego Serio B Manero, C Fernández-Vara, B Fernández-Manjón IEEE RITA, 0 | 14* | |
Are serious games working as expected? B Manero, J Torrente, Á Serrano, B Fernández-Manjón Emerging issues in smart learning, 89-96, 2015 | 10 | 2015 |
Realidad Virtual Inmersiva para mejorar la competencia de gestión del clima del aula en secundaria IM Álvarez, B Manero, A Morodo, N Suñé-Soler, C Henao Educación XX1 26 (1), 249-272, 2023 | 9 | 2023 |
The courtesy of Spain: Theater for the new generations A Romero-Hernandez, MG Riojo, C Díaz-Faes-Perez, B Manero-Iglesias IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 13 (3), 102-110, 2018 | 9 | 2018 |
A game engine to learn computer science languages Á Serrano-Laguna, J Torrente, B Manero, B Fernandez-Manjon 2014 IEEE Frontiers in Education Conference (FIE) Proceedings, 1-8, 2014 | 9 | 2014 |
Learning Objects Definition and Use in: Towards a Personalized Learning Experience P Sancho, B Manero, B Fernández-Manjón EduTech Computer-Aided Design Meets Computer-Aided Learning: IFIP 18th World …, 2004 | 8 | 2004 |
Estudio de la propuesta IMS de estandarización de enseñanza asistida por computadora B Manero Informe Técnico, Universidad Complutense de Madrid, 2003 | 8 | 2003 |