Does gamification affect flow experience? A systematic literature review W Oliveira, O Pastushenko, L Rodrigues, AM Toda, PT Palomino, ... arXiv preprint arXiv:2106.09942, 2021 | 44 | 2021 |
Increasing students' motivation by using virtual learning environments based on gamification mechanics: Implementation and evaluation of gamified assignments for students O Pastushenko, T Hruška, J Zendulka Proceedings of the Sixth International Conference on Technological …, 2018 | 23 | 2018 |
A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments O Pastushenko, W Oliveira, S Isotani, T Hruška Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 21 | 2020 |
Evaluation of user interface design metrics using generator of realistic‐looking dashboard samples O Pastushenko, J Hynek, T Hruška Expert Systems, e12434, 2019 | 16 | 2019 |
Predicting students’ flow experience through behavior data in gamified educational systems W Oliveira, K Tenório, J Hamari, O Pastushenko, S Isotani Smart Learning Environments 8 (1), 30, 2021 | 9 | 2021 |
Generation of test samples for construction of dashboard design guidelines: Impact of color on layout balance O Pastushenko, J Hynek, T Hruška Trends and Advances in Information Systems and Technologies: Volume 2 6, 980-990, 2018 | 9 | 2018 |
Modeling students’ flow experience through data logs in gamified educational systems W Oliveira, S Isotani, O Pastushenko, T Hruška, J Hamari 2021 International Conference on Advanced Learning Technologies (ICALT), 97-101, 2021 | 7 | 2021 |
Gamification in Assignments: Using Dynamic Difficulty Adjustment and Learning Analytics to Enhance Education O Pastushenko Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019 | 7 | 2019 |
Conceptual Learning of Electric and Electronic Circuits With Gamification O Pastushenko, L Geurts, T Hruška Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019 | 5 | 2019 |
UXgraph-Vue. js library with predefined D3 graphs O Pastushenko Apr, 2017 | 4 | 2017 |
Uncovering associations between users' behaviour and their flow experience W Oliveira, J Hamari, W Ferreira, O Pastushenko, A Toda, ... Behaviour & Information Technology, 1-20, 2023 | 3 | 2023 |
Web application for information dashboard design O PASTUSHENKO Master’s thesis (Supervisor: Hynek J.), Brno University of Technology, 2017 | 2 | 2017 |
Play and Resistance: Intersecting Identities and Implicit Biases in Gamified Educational Tools O Pastushenko, CJ Passmore Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | 1 | 2023 |
Does gamification affect flow experience W Oliveira, O Pastushenko, L Rodrigues, AM Toda, PT Palomino, ... A systematic literature review. arXiv e-prints, p. arXiv-2106, 2021 | | 2021 |