Evaluation of locomotion techniques for room-scale vr: Joystick, teleportation, and redirected walking E Langbehn, P Lubos, F Steinicke Proceedings of the Virtual Reality International Conference-Laval Virtual, 1-9, 2018 | 270 | 2018 |
In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality E Langbehn, F Steinicke, M Lappe, GF Welch, G Bruder ACM Transactions on Graphics (TOG) 37 (4), 1-11, 2018 | 175 | 2018 |
Influence of avatar appearance on presence in social VR P Heidicker, E Langbehn, F Steinicke 2017 IEEE symposium on 3D user interfaces (3DUI), 233-234, 2017 | 155 | 2017 |
Bending the curve: Sensitivity to bending of curved paths and application in room-scale vr E Langbehn, P Lubos, G Bruder, F Steinicke IEEE transactions on visualization and computer graphics 23 (4), 1389-1398, 2017 | 154 | 2017 |
Walking in virtual reality: Effects of manipulated visual self-motion on walking biomechanics O Janeh, E Langbehn, F Steinicke, G Bruder, A Gulberti, M Poetter-Nerger ACM Transactions on Applied Perception (TAP) 14 (2), 1-15, 2017 | 91 | 2017 |
I can see on my feet while walking: Sensitivity to translation gains with visible feet L Kruse, E Langbehn, F Steinicke 2018 IEEE conference on virtual reality and 3D user interfaces (VR), 305-312, 2018 | 60 | 2018 |
Evaluation of an omnidirectional walking-in-place user interface with virtual locomotion speed scaled by forward leaning angle E Langbehn, T Eichler, S Ghose, K von Luck, G Bruder, F Steinicke Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR …, 2015 | 60 | 2015 |
Rethinking redirected walking: On the use of curvature gains beyond perceptual limitations and revisiting bending gains M Rietzler, J Gugenheimer, T Hirzle, M Deubzer, E Langbehn, E Rukzio 2018 IEEE international symposium on mixed and augmented reality (ISMAR …, 2018 | 57 | 2018 |
Application of redirected walking in room-scale VR E Langbehn, P Lubos, G Bruder, F Steinicke 2017 IEEE Virtual Reality (VR), 449-450, 2017 | 56 | 2017 |
Detection thresholds for rotation and translation gains in 360 video-based telepresence systems J Zhang, E Langbehn, D Krupke, N Katzakis, F Steinicke IEEE transactions on visualization and computer graphics 24 (4), 1671-1680, 2018 | 50 | 2018 |
Scale matters! Analysis of dominant scale estimation in the presence of conflicting cues in multi-scale collaborative virtual environments E Langbehn, G Bruder, F Steinicke 2016 IEEE Symposium on 3D User Interfaces (3DUI), 211-220, 2016 | 40 | 2016 |
Visual blur in immersive virtual environments: Does depth of field or motion blur affect distance and speed estimation? E Langbehn, T Raupp, G Bruder, F Steinicke, B Bolte, M Lappe Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016 | 36 | 2016 |
Of portals and orbs: An evaluation of scene transition techniques for virtual reality M Husung, E Langbehn Proceedings of Mensch Und Computer 2019, 245-254, 2019 | 32 | 2019 |
Detection thresholds for vertical gains in vr and drone-based telepresence systems K Matsumoto, E Langbehn, T Narumi, F Steinicke 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 101-107, 2020 | 26 | 2020 |
Shadow-avatars: A visualization method to avoid collisions of physically co-located users in room-scale vr E Langbehn, E Harting, F Steinicke IEEE workshop on everyday virtual reality 2, 2018 | 26 | 2018 |
Subliminal reorientation and repositioning in virtual reality during eye blinks E Langbehn, G Bruder, F Steinicke Proceedings of the 2016 symposium on spatial user interaction, 213-213, 2016 | 23 | 2016 |
Redirected spaces: Going beyond borders E Langbehn, P Lubos, F Steinicke 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 767-768, 2018 | 21 | 2018 |
Stimulating the brain in VR: Effects of transcranial direct-current stimulation on redirected walking E Langbehn, F Steinicke, P Koo-Poeggel, L Marshall, G Bruder ACM Symposium on Applied Perception 2019, 1-9, 2019 | 20 | 2019 |
Immersive remote grasping: realtime gripper control by a heterogenous robot control system D Krupke, L Einig, E Langbehn, J Zhang, F Steinicke Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016 | 19 | 2016 |
Turn your head half round: Vr rotation techniques for situations with physically limited turning angle E Langbehn, J Wittig, N Katzakis, F Steinicke Proceedings of Mensch und Computer 2019, 235-243, 2019 | 17 | 2019 |