A meta-analysis of the cognitive and motivational effects of serious games. P Wouters, C van Nimwegen, H Van Oostendorp, ED Van Der Spek Journal of educational psychology 105 (2), 249, 2013 | 2277 | 2013 |
Locating information in an online newspaper H van Oostendorp, C van Nimwegen Journal of Computer-Mediated Communication 4 (1), JCMC411, 1998 | 98 | 1998 |
The influence of structure and reading-manipulation on usability of hypertexts C van Nimwegen, M Pouw, H van Oostendorp Interacting with computers 12 (1), 7-21, 1999 | 67 | 1999 |
Do people say what they think: Social conformity behavior in varying degrees of online social presence L Laporte, C van Nimwegen, AJ Uyttendaele Proceedings of the 6th nordic conference on human-computer interaction …, 2010 | 47 | 2010 |
The paradox of the assisted user: guidance can be counterproductive C van Nimwegen, D Burgos, H van Oostendorp, HHJM Schijf Proceedings of the SIGCHI conference on Human Factors in computing systems …, 2006 | 47 | 2006 |
Game-based learning and the role of feedback. A case study D Burgos, C van Nimwegen, H Van Oostendorp, R Koper Advanced Technology for Learning 4 (4), 188-193, 2007 | 45* | 2007 |
Interest based selection of user generated content for rich communication services M Strobbe, O Van Laere, S Dauwe, B Dhoedt, F De Turck, P Demeester, ... Journal of Network and Computer Applications 33 (2), 84-97, 2010 | 41 | 2010 |
The questionable impact of an assisting interface on performance in transfer situations C van Nimwegen, H van Oostendorp International Journal of Industrial Ergonomics 39 (3), 501-508, 2009 | 27 | 2009 |
Does an interface with less assistance provoke more thoughtful behavior? C van Nimwegen, H Van Oostendorp, D Burgos, R Koper The international conference on Learning sciences, 785–791, 2006 | 25 | 2006 |
The paradox of the guided user: assistance can be counter-effective C van Nimwegen Doctoral dissertation - Universiteit Utrecht, 2008 | 23 | 2008 |
Effects on cognition of the burn after reading principle in ephemeral media applications C Van Nimwegen, K Bergman Behaviour & Information Technology 38 (10), 1060-1067, 2019 | 19 | 2019 |
A test case for GameDNA: conceptualizing a serious game to measure personality traits C van Nimwegen, H van Oostendorp, J Modderman, M Bas 2011 16th International Conference on Computer Games (CGAMES), 217-222, 2011 | 13 | 2011 |
The role of interface style in planning during problem solving C van Nimwegen, H van Oostendorp, HJM Tabachneck-Schijf, B Bara, ... Proceedings of the 27th Annual Cognitive Science Conference, 2271-2276, 2005 | 13 | 2005 |
Externalization vs. Internalization: the influence on problem solving performance C van Nimwegen, H van Oostendorp, H Schijf IEEE International Conference on Advanced Learning Technologies, 2004 …, 2004 | 11 | 2004 |
The diy smart experiences project: a european endeavour removing barriers for user-generated internet of things applications M Roelands, J Plomp, DC Mansilla, JR Velasco, I Salhi, GM Lee, N Crespi, ... Architecting the Internet of Things, 279-315, 2011 | 10 | 2011 |
Shopping in the dark: Effects of platform choice on dark pattern recognition C van Nimwegen, J de Wit International Conference on Human-Computer Interaction, 462-475, 2022 | 7 | 2022 |
Can more help be worse? The over-assisting interface C van Nimwegen, H van Oostendorp, H Schijf Proceedings of the conference on Dutch directions in HCI, 4, 2004 | 7 | 2004 |
Games-based learning, destination feedback and adaptation: a case study of an educational planning simulation D Burgos, C van Nimwegen Games-Based Learning Advancements for Multi-Sensory Human Computer …, 2009 | 6 | 2009 |
Does context sensitivity in the interface help? C van Nimwegen, H van Oostendorp, HJM Tabachneck-Schijf Proceedings of the Twelfth European Conference on Cognitive Ergonomics (ECCE …, 2004 | 6 | 2004 |
Time swipes when you’re having fun: reducing perceived waiting time while making it more enjoyable C van Nimwegen, E van Rijn Behaviour & Information Technology 42 (3), 307-315, 2022 | 5 | 2022 |