Petri net model for serious games based on motivation behavior classification MA Syufagi, M Hariadi, MH Purnomo International Journal of Computer Games Technology 2013 (1), 851287, 2013 | 20 | 2013 |
A cognitive skill classification based on multi objective optimization using learning vector quantization for serious games MA Syufagi, M Hariadi, MH Purnomo ITB J. Inf. Commun. Technol 5 (3), 189-206, 2011 | 12 | 2011 |
Penerapan aspek pedagogik untuk membangun komputer game merupakan inti dari game pendidikan MA Syufagi SPIRIT 7 (1), 2016 | 7 | 2016 |
Modeling serious games based on Cognitive Skill classification using Learning Vector Quantization with Petri net MA Syufagi, PM Hery, M Hariadi 2011 International Conference on Advanced Computer Science and Information …, 2011 | 7 | 2011 |
Model of mental effort assessment in pedagogic games based On LVQ method MA Syufagi, M Hariadi, MH Purnomo Proceedings of SESINDO2008 Conference, 556-564, 2008 | 7 | 2008 |
Tendency of players is trial and error: Case study of cognitive classification in the cognitive skill games MA Syufagi, MH Purnomo, M Hariadi Jurnal Ilmu Komputer dan Informasi 5 (1), 31, 2012 | 4 | 2012 |
ACTIVE CHOICE IS TENDENCY OF PLAYERS: CASE STUDIES OF MOTIVATION CLASSIFICATION IN THE MOTIVATION BEHAVIOR GAMES. MOH SYUFAGI, SM HARINI, M HARIADI, MH PURNOMO Journal of Theoretical & Applied Information Technology 52 (1), 2013 | 2 | 2013 |
A motivation behavior classification based on multi objective optimization using learning vector quantization for serious games MA Syufagi, M Hariadi, MH Purnomo International Journal of Computer Applications 57 (14), 9183-3604, 2012 | 2 | 2012 |
IMPLEMENTASI METODE FORWARD CHAINING UNTUK MENENTUKAN PENGHARGAAN PADA GAME BALAP KARUNG T Arifianto, M Nurfaizin, MA Syufagi Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) 1 (1), 045-050, 2017 | | 2017 |
PENERAPAN CTPD DAN CTSD PADA PERANCANGAN SERIOUS GAME SCENARIO BERBASIS FSM UNTUK GAME PEDAGOGIC MA Syufagi, M Hariadi, P Mauridhi Hery | | |