A comparison of sentiment analysis techniques: Polarizing movie blogs M Annett, G Kondrak Advances in Artificial Intelligence: 21st Conference of the Canadian Society …, 2008 | 270 | 2008 |
Lean on Wii: Physical rehabilitation with virtua reality Wii peripherals F Anderson, M Annett, WF Bischof Annual Review of Cybertherapy and Telemedicine 2010, 229-234, 2010 | 259 | 2010 |
Medusa: a proximity-aware multi-touch tabletop M Annett, T Grossman, D Wigdor, G Fitzmaurice Proceedings of the 24th annual ACM symposium on User interface software and …, 2011 | 154 | 2011 |
" I feel it is my responsibility to stream" Streaming and Engaging with Intangible Cultural Heritage through Livestreaming Z Lu, M Annett, M Fan, D Wigdor Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 142 | 2019 |
Ivy: Exploring spatially situated visual programming for authoring and understanding intelligent environments B Ens, F Anderson, T Grossman, M Annett, P Irani, G Fitzmaurice Proceedings of the 43rd Graphics Interface Conference, 156-162, 2017 | 84 | 2017 |
The pen is mightier: understanding stylus behaviour while inking on tablets M Annett, F Anderson, WF Bischof, A Gupta Graphics Interface 2014, 193-200, 2020 | 71 | 2020 |
In the blink of an eye: Investigating latency perception during stylus interaction A Ng, M Annett, P Dietz, A Gupta, WF Bischof Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 70 | 2014 |
Holodoc: Enabling mixed reality workspaces that harness physical and digital content Z Li, M Annett, K Hinckley, K Singh, D Wigdor Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 69 | 2019 |
Vicariously experiencing it all without going outside: A study of outdoor livestreaming in China Z Lu, M Annett, D Wigdor Proceedings of the ACM on Human-Computer Interaction 3 (CSCW), 1-28, 2019 | 67 | 2019 |
Using a multi-touch tabletop for upper extremity motor rehabilitation M Annett, F Anderson, D Goertzen, J Halton, Q Ranson, WF Bischof, ... Proceedings of the 21st Annual Conference of the Australian Computer-Human …, 2009 | 59 | 2009 |
How low should we go? Understanding the perception of latency while inking M Annett, A Ng, P Dietz, WF Bischof, A Gupta Graphics Interface 2014, 167-174, 2020 | 48 | 2020 |
Machines as co-designers: A fiction on the future of human-fabrication machine interaction J Kim, H Takahashi, H Miyashita, M Annett, T Yeh Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017 | 40 | 2017 |
Exploring and understanding unintended touch during direct pen interaction M Annett, A Gupta, WF Bischof ACM Transactions on Computer-Human Interaction (TOCHI) 21 (5), 1-39, 2014 | 35 | 2014 |
Iteratively designing gesture vocabularies: A survey and analysis of best practices in the HCI literature H Xia, M Glueck, M Annett, M Wang, D Wigdor ACM Transactions on Computer-Human Interaction (TOCHI) 29 (4), 1-54, 2022 | 33 | 2022 |
No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction. S Heo, M Annett, BJ Lafreniere, T Grossman, GW Fitzmaurice Graphics Interface, 107-114, 2017 | 31 | 2017 |
Exploring and understanding the role of workshop environments in personal fabrication processes M Annett, T Grossman, D Wigdor, G Fitzmaurice ACM Transactions on Computer-Human Interaction (TOCHI) 26 (2), 1-43, 2019 | 30 | 2019 |
Frictio: Passive kinesthetic force feedback for smart ring output T Han, Q Han, M Annett, F Anderson, DY Huang, XD Yang Proceedings of the 30th Annual ACM Symposium on User Interface Software and …, 2017 | 29 | 2017 |
Proximity-aware multi-touch tabletop M Annett, T Grossman, D Wigdor, G Fitzmaurice US Patent 8,976,135, 2015 | 28 | 2015 |
The living room: Exploring the haunted and paranormal to transform design and interaction M Annett, M Lakier, F Li, D Wigdor, T Grossman, G Fitzmaurice Proceedings of the 2016 ACM Conference on Designing Interactive Systems …, 2016 | 20 | 2016 |
Inkplanner: Supporting prewriting via intelligent visual diagramming Z Lu, M Fan, Y Wang, J Zhao, M Annett, D Wigdor IEEE transactions on visualization and computer graphics 25 (1), 277-287, 2018 | 15 | 2018 |