The FL-system: a functional L-system for procedural geometric modeling JE Marvie, J Perret, K Bouatouch The Visual Computer 21 (5), 329-339, 2005 | 97 | 2005 |
Open-ViBE: a three dimensional platform for real-time neuroscience C Arrouët, M Congedo, JE Marvie, F Lamarche, A Lécuyer, B Arnaldi Journal of Neurotherapy 9 (1), 3-25, 2005 | 63 | 2005 |
Adaptive streaming and rendering of large terrains using strip masks J Pouderoux, JE Marvie Proceedings of the 3rd international conference on Computer graphics and …, 2005 | 55 | 2005 |
Using expressive rendering for remote visualization of large city models JC Quillet, G Thomas, X Granier, P Guitton, JE Marvie Proceedings of the eleventh international conference on 3D web technology, 27-35, 2006 | 50 | 2006 |
Device and process for improving efficiency of image rendering P Lecocq, A Dufay, JE Marvie US Patent App. 15/428,724, 2017 | 36 | 2017 |
Sub-Pixel Shadow Mapping P Lecocq, P Gautron, JE Marvie, G Sourimant ACM SIGGRAPH 2013 Talks, 2013 | 36 | 2013 |
Method and system for embedding and retrieving information through marker transformation A Laurent, B Denis, JE Marvie, E Hubert US Patent 9,830,491, 2017 | 27 | 2017 |
Gpu shape grammars JE Marvie, C Buron, P Gautron, P Hirtzlin, G Sourimant Computer Graphics Forum 31 (7), 2087-2095, 2012 | 27 | 2012 |
Transmittance function mapping C Delalandre, P Gautron, JE Marvie, G François Symposium on Interactive 3D Graphics and Games, 31-38, 2011 | 26 | 2011 |
A VRML97-X3D extension for massive scenery management in virtual worlds JE Marvie, K Bouatouch Proceedings of the ninth international conference on 3D Web technology, 145-153, 2004 | 26 | 2004 |
Remote rendering of massively textured 3D scenes through progressive texture maps JE Marvie, K Bouatouch The 3rd IASTED conference on Visualisation, Imaging and Image Processing 2 …, 2003 | 25 | 2003 |
Remote Interactive Walkthrough of City Models. JE Marvie, J Perret, K Bouatouch PG, 389-393, 2003 | 24 | 2003 |
Device and method to compute shadow in a 3D scene P Lecocq, JE Marvie, A Dufay US Patent 10,339,703, 2019 | 20 | 2019 |
Analytic approximations for real-time area light shading P Lecocq, A Dufay, G Sourimant, JE Marvie IEEE Transactions on Visualization and Computer Graphics 23 (5), 1428-1441, 2017 | 18 | 2017 |
Method for estimating the opacity level in a scene and corresponding device P Gautron, P Lecocq, JE Marvie US Patent 9,558,586, 2017 | 17 | 2017 |
Devices and methods for generating elementary geometries JE Marvie, A Repain, P Hirtzlin US Patent App. 15/520,832, 2018 | 15 | 2018 |
Adaptive real-time rendering of planetary terrains R Lerbour, JE Marvie, P Gautron Václav Skala-UNION Agency, 2010 | 15 | 2010 |
Render-time procedural per-pixel geometry generation. JE Marvie, P Gautron, P Hirtzlin, G Sourimant Graphics Interface 11, 167-174, 2011 | 14 | 2011 |
Accurate analytic approximations for real-time specular area lighting P Lecocq, A Dufay, G Sourimant, JE Marvie Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics …, 2016 | 12 | 2016 |
Adaptive streaming and rendering of large terrains: a generic solution R Lerbour, JE Marvie, P Gautron Václav Skala-UNION Agency, 2009 | 12 | 2009 |