Gim edukasi berbasis android sebagai optimasi pembelajaran daring di masa pandemi Covid 19 FN Hasanah, C Taurusta, RS Untari, DN Hidayah, R Rindiani JINoP (Jurnal Inovasi Pembelajaran) 7 (1), 55-67, 2021 | 13 | 2021 |
Teacher performance assesment application using naive bayes classifier method Y Findawati, C Taurusta, I Widiaty, ABD Nandiyanto IOP Conference Series: Materials Science and Engineering 384 (1), 012047, 2018 | 13 | 2018 |
Buku Ajar Rekayasa Perangkat Lunak Y Findawati, C Taurusta Umsida Press, 1-131, 2018 | 13 | 2018 |
Rancang Bangun Game Algoritma dan Struktur Data Berbasis Role Playing Game (RPG) Sebagai Media Pembelajaran Mahasiswa Teknik Informatika Universitas Muhammadiyah Sidoarjo C Taurusta, Y Findawati Kinetik: Game Technology, Information System, Computer Network, Computing …, 2017 | 13 | 2017 |
Virtual reality markerless based on 3D for the representation of heart and circulatory system R Dijaya, S Kom, M Kom, R Dijaya, AN Anis Nur Fadilah, ... Jour of Adv Research in Dynamical & Control Systems, 2018 | 9 | 2018 |
Optimalisasi Pemberdayaan Ekonomi Masjid Dalam Peningkatan Ketahanan Ekonomi Masyarakat RE Febriansah, A Hanif, C Taurusta Surya Abdimas 6 (4), 637-645, 2022 | 6 | 2022 |
Game education for child with disabled handle based on multimedia C Taurusta, AS Fitrani, M Suryawinata, R Dijaya, MWD Astutik Journal of Physics: Conference Series 1381 (1), 012038, 2019 | 6 | 2019 |
Penerapan Augmented Reality Pada Alat Musik Kesenian Reog Ponorogo Berbasis Android ZSD Putra, C Taurusta Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) 6 (1), 052-057, 2022 | 5 | 2022 |
Gim edukasi berbasis android sebagai optimasi pembelajaran daring di masa pandemi Covid 19. JINoP (Jurnal Inovasi Pembelajaran), 7 (1), 55–67 FN Hasanah, C Taurusta, RS Untari, D Nurul | 5 | 2021 |
Rancang Bangun Game 2D" East Java Adventure" Menggunakan Unity FOA Putri, C Taurusta Journal of Animation and Games Studies 9 (2), 95-116, 2023 | 3 | 2023 |
3D Virtual of Building 2 Universitas Muhammadiyah Sidoarjo Augmented Reality Based C Taurusta, N Suwarta, FA Dharma Procedia Of Social Sciences and Humanities 3, 872-880, 2022 | 3 | 2022 |
Perancangan Game Aksi “Mengejar Kebangsaan” Menggunakan Unity 3D Berbasis Dekstop CRD Saputra, C Taurusta Prosiding Seminar Nasional Teknik Elektro, Sistem Informasi, dan Teknik …, 2022 | 3 | 2022 |
Improving Students Learning Strategy Trough Mobile Counselling Online Application EF Fahyuni, C Taurusta, RT Hariastuti, MBUB Arifin Journal of Educational and Social Research 12, 2022 | 3 | 2022 |
Penerapan Peran Karakter dan Poin Pada Rekayasa Perangkat Lunak Berbasis Game RPG (Role Playing Game) Sebagai Media Pembelajaran Interaktif Mahasiswa Informatika C Taurusta, Y Findawati, CC Astuti Fountain of Informatics Journal 7 (1), 1-14, 2022 | 3 | 2022 |
Mobile counselling online an alternative counselling guidance system for millennial era student EF Fahyuni, C Taurusta, RT Hariastuti, A Bandono, A Muhid Journal of Education Technology 5 (3), 425-433, 2021 | 3 | 2021 |
Application of augmented reality for gypsum marketing using vuforia, sketchup and unity 3D ID Septiawan, C Taurusta Procedia of Engineering and Life Science 1 (2), 2021 | 3 | 2021 |
Self-Regulated Learning Students With Personalized E-Learning EF Fahyuni, C Taurusta, I Rindaningsih, NBM Burhan, I El Khuluqo Academia Open 8 (2), 10.21070/acopen. 8.2023. 7201-10.21070/acopen. 8.2023. 7201, 2023 | 2 | 2023 |
Explore Room (xR): Explore Digital Hotel Bedrooms Using Augmented Reality DAC Putra, C Taurusta Procedia of Engineering and Life Science 4, 2023 | 2 | 2023 |
Perancangan aplikasi pengenalan ikon wisata kota surabaya berbasis augmented reality I Insyiroh, C Taurusta, S Suprianto Jurnal Pendidikan Informatika dan Sains 12 (1), 123-135, 2023 | 2 | 2023 |
Aplikasi pengenalan virus covid 19 berbasis augmented reality MB Sasmita, C Taurusta, A Eviyanti Jurnal Pendidikan Informatika dan Sains 12 (1), 1-11, 2023 | 2 | 2023 |